1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Denis Nazin

counter mechansm

A classic logic level without tricks with an interesting mechanism.

counter mechansm
Denis Nazin, Feb 19, 2025 at 9:30 AM
    • Rating:
      5/5,
      Block builder
      Looks great, wonderful mechanism, fun gameplay, interesting logic, and B didn't take one star because he has the to stand still on the ball for that so I had to return. :rolleyes: This level reminds me a lot of this one. ;)
    • Chris Hester
      @Denis Nazin I admit I find your levels too hard for me normally! So I was glad to be able to solve this one without using the video too! I always try to play your games as the designs are always excellent. :thumbsup:
    • Rating:
      5/5,
      Goetz
      A nice mechanical level with a stable mechanism to play with! I did manage to get the mechanism jammed and even one of the moving racks out of alignment, and the bot kicked out of the level by accident. But that only showed me that I was too hard on the mechanism and all intricate gears need precise operation. :D After these failed experiments I enjoyed solving the level without any issues, and it was fun to crank the mechanism back and forth. I like this level and also the looks, thanks for it! :thumbsup:
    • Denis Nazin
      @Block builder Thank you SO MUCH my friend.:thumbsup:
      Yes, yes, on additional stars located on the balls - you need to stop to take the star.
      When I recorded VS, I was in a hurry and didn’t notice at all that I didn’t take star on the ball :rotf:
      I saw this just now o_O:rotf:;)
    • Denis Nazin
      @Chris Hester I'm very pleased! Thank you my friend! I always take a very long time and are very meticulous about the design of my own levels. That's why I'm very glad that you're paying attention to this.;):thumbsup:
    • Denis Nazin
      @Goetz Sorry for the difficulties with the mechanism, unfortunately, despite all my efforts, sometimes the mechanism jams (I worked on it for a very long time and rebuilt it many times). But I'm glad that in the end you enjoyed it at a level!
      Thank you very VERY much my friend ;):thumbsup:
    • Goetz
      @Denis Nazin this mechanism is very stable and smooth overall, very well designed! I guess I just managed to break it once in a way I did not think was possible and also enjoyed seeing this surprise. :D And that robot being kicked off was just bad timing on my side. What I like about this level and many others of yours is that they seem to be very well designed and tested. :thumbsup:
    • Chris Hester
      @Denis Nazin when you used to post daily I would try to read the usernames that are obscured on the front page of the forum where the latest levels are shown. I could usually spot one of your levels just by the neat design! I know you pay attention to architecture and precise mechanisms that need a lot of testing. :thumbsup:
    There are no comments to display.
  • Album:
    Classic
    Uploaded By:
    Denis Nazin
    Date:
    Feb 19, 2025 at 9:30 AM
    View Count:
    584
    Comment Count:
    23