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croco

Coastal town

make red rob to correct route

Coastal town
croco, Sep 6, 2024
delator77 and Chris Hester like this.
    • Rating:
      5/5,
      ohmytian
      Lots to comment about this level but I'll mention the main ones. I did won but I didn't collect the star above ball. I can see a way for that star but wasn't very stable/reliable so after failing 5 times in a row I proceeded with a 2 star win. I am pretty sure my way for the star above ball is not the designed one but I couldn't see any other way. My win was a one trick win and B had to perform two races with Pillar bots. I used all Pillar bots and pushed all the balls. Good challenge.
      with one P on the platform with the winblock and one P on B, had the P on B stack stands on the grass in front of the grounded stone block. When the high P walks onto the P on B stack, tap the block to the left so the high P perform an autopilot for the star. But high P often ended up on the rail. I only managed to get the timing right twice, with the high P falling down after getting the star.
    • croco
      @ohmytian I see what you did, and there's a more stable way to get the star on the ball
      Let one p stop under the water, (where the stairs are), so that the other p has a place to turn, and then, you know
    • ridgerunner
      I was set to get all the stars and probably had used the designed gameplay to capture the star above ball but at the crucial moment R stepped onto the dropped rail on cylinder and froze and was thus unable to push the budgeable to get access to the ball at the back. This has put me off restarting in case the same happens again after a lot of work.
    • ridgerunner
      I did restart and thought that i was going to get allthree stars this time but a different R froze just when about to do a 270 degree turn to get the star on rounded block. At least i got the winblock this time.
      croco likes this.
    • delator77
      Uuhhmmm, is a clean logic level? :rolleyes:...
    • ohmytian
      @croco I'm not sure about your spoiler. Can you make a video for that?

      @delator77 I used one trick for my win
      low ceiling

      @ridgerunner i used a different bot for the stone star so I never had the risk of P getting frozen at the lowered curved rail.
    • ridgerunner
    • ohmytian
      :oops: I forgot about the trick, also used once at the end. :oops:
    • ridgerunner
      @Chris Hester….waiting to see the correct gameplay. I captured all three stars but the freezing would mean loss of stars. Hopefully there is a better gameplay .
    • Rating:
      5/5,
      ridgerunner
      Excellent level. Finally tried the race that i thought B had no chance of winning to get a vital block. Suspect i could have used this twice like @ohmytian but i had always used a timed release of R to block R instead.
    • Block builder
      Would love to see a video of the intended solution. So far, I just get annoying things that are not working.
    • ohmytian
      @Block builder I guess only @ridgerunner can help as the author @croco doesn't seem to bother to reply as I saw him online viewing this level yesterday. I also would love to know the intended solution especially for the star on ball.
    • ridgerunner
      @ohmytian @Block builder … Here is a video i made to display my favourite timed bot release block. The alternative to the unwinnable looking bot race. However it covers the middle third of the level and includes the star above ball capture. The video stops when B has only one move to make before then starting the race. I wont be making any more videos of this level due to the high chance of R failing to push the budgeable.
    • ridgerunner
      @ohmytian.. found this video i made of what i presume is your own and the designed gameplay finish. Edit. Just realised it was daft to publish this as it doesn’t show how the bot that captured the star on rounded block got there. It came from the back of the structure .
    There are no comments to display.
  • Album:
    croco's leave
    Uploaded By:
    croco
    Date:
    Sep 6, 2024
    View Count:
    932
    Comment Count:
    21