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Neil Kuo

Ancient Carvings

It's very hard I think:)

Ancient Carvings
Neil Kuo, Aug 6, 2023
delator77 likes this.
    • Neil Kuo
      Without any tricks!
      The purpose of the red brick is not to do certain actions when the bot is in the center, but when the bot steps on the left and right boundaries of the brick (between the grass and the red brick), because it is better to continue the game.
      If you get the timing right. Well... Just ignore it.
      Have a great day!
    • Rating:
      5/5,
      ridgerunner
      Agree that this was a tough logic level. My gameplay was smilar but I didn’t use the block at 50 seconds. Used all the bots. I used the same block move that appears at 1:15 in the video though i used at a different time. For the finish i had the red and blue pillarbots swapped over in their final static positions.
      Neil Kuo likes this.
    • ridgerunner
      Here is my gameplay video. I see it’s longer.
      Neil Kuo likes this.
    • Rating:
      5/5,
      delator77
      Excellent clean logic level :sneaky:... seeing both movies I must say that I had a third solution but noticed that was conditioned with one mistake cause I thought that one L would be stuck when it wasn't & this fact changed all my gameplay... thanks for sharing @Neil Kuo ;) great job!
      btw, here I leave you my way if you want to check it which coincidentally lasts exactly the same as the intended solution 4:39 :D
      Neil Kuo likes this.
    • Neil Kuo
      @ridgerunner @delator77
      Very very thank you all your guys:). After watching both videos, I found that this level has many different ways to play, adding more playability, and all roads lead to Rome:sneaky:!
    • Neil Kuo
      @delator77
      Wow! The way you play is amazing that I didn't envision:eek:. Maybe this is the fastest way:sneaky:?
    • delator77
      @Neil Kuo If I'm not mistaken it has exactly the same duration as your video...:sneaky:
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  • Album:
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    Uploaded By:
    Neil Kuo
    Date:
    Aug 6, 2023
    View Count:
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    Comment Count:
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