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Denis Nazin

New teleport

There are NO other tricks besides teleportation!

New teleport
Denis Nazin, Jun 8, 2023
Sammy 5, Lenray, MekaSage and 7 others like this.
    • Rating:
      5/5,
      Block builder
      Very smooth mechanism that you integrated in an interesting puzzle. I did get zapped once. o_O And I fell from the level twice pushing the zapper. o_Oo_O
    • Denis Nazin
    • Denis Nazin
      @Block builder Yes Yes Yes! That's right, it does happen a lot - when B pushes out a free element with a Zapper, B accidentally steps on it and B's foot pulls it over the cliff and B falls:unsure:. I decided not to remove it and leave it as an additional challenge :sneaky: (since the level is not long:rolleyes:). When B pushes Z then you need to quickly go back. Then B never falls. Sorry you had to restart twice because of this.
      Regarding teleportation, yes, despite the fact that I tried to make it as stable as possible, this effect is still a "bug". And like all bugs, it's not 100 percent stable. He crashes sometimes. Excuse me, please. Thank you for the game and great rating from the great master:thumbsup::thumbsup::D! Thank you;)
    • Rating:
      5/5,
      alarcon
      Cool teleport
      Cool design :thumbsup:
    • Denis Nazin
      @alarcon Thank you very VERY much my friend ;):D:D:D:thumbsup:
    • Denis Nazin
      @RZK @ArGee Sorry guys, I can't replicate the trick in @RZK's video:unsure:. I tried so many times (more than 30) it doesn't work for me:(.
      @ArGee Can you repeat ito_O??? It seems to me that only 2-3 players from the forum can do this complex trick:confused::confused::confused:. I understand the principle - it's autopilot, and then a combination of BB and cancel tap:sneaky:. But for some reason I can't do it.:confused::(

      It seems to me that if it takes a lot, VERY many attempts to complete a shortcut, and it takes much more time than proper gameplay, then this is no shortcut. It's already a LONG time way:rotf::rotf::rotf:!
      Moreover, no one can repeat it:rotf:;)
      Although in fact this is generally a level without tricks.:rolleyes::rotf:;)

      @RZK - very COOL guru master :thumbsup::thumbsup::thumbsup::cool:
    • Chris Hester
      Wow, cool design! I figured out the first half but had to watch the VS for the rest. Then B got too close when R was ready to be teleported and got zapped. Well you did warn us!
    • Denis Nazin
      @Chris Hester
      Thank you very much for your comment and for playing at my level.:thumbsup:
      Yes, that's right, you have to be careful! I specifically made a freeze for the R bot so that it would stand and not move in the right place. Bot B needs this to move to a safe distance.
      Good luck my friend! Thank you;)
    • Rating:
      5/5,
      Logo
      This is really cool! And I liked the puzzle with it. Since I joined the forum I been dreaming for like a real teleportation in Mekorama and this one might be the closest to one. Thanks for this magic!
    • Denis Nazin
      Logo likes this.
    • Rating:
      5/5,
      EL797
      A perfect combination of logic and magic :thumbsup:
    • Denis Nazin
      @EL797 Thank you very VERY much! I'm very happy that you liked :D:thumbsup:
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Some seriously instantaneous moves here that I must say were shocking a few times until I figured it out. LOL;) I liked how for safety reasons, B had to close the door on the lower levels before transporting :p after getting the hang of where "to be and not to be", the level was very intuitive and extremely fun:D thanks very much :thumbsup:
    • Denis Nazin
      @Sammy 5 Yes, this is a new teleportation mechanism that was recently invented on the forum. That's why it takes a little getting used to. I am very glad that everything worked out for you and you figured it out.
      Thank you very VERY much my friend :thumbsup::thumbsup:;)
      Sammy 5 likes this.
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  • Album:
    NEW Teleportation
    Uploaded By:
    Denis Nazin
    Date:
    Jun 8, 2023
    View Count:
    2,534
    Comment Count:
    29