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Star Penguin

Desert Hills 2

Following an ancient faded map, our intrepid traveler comes within sight of his second destination, a sandy hilltop across the river. But the current is too strong, and the bridge has crumbled long ago... perhaps the lonely hermit might be persuaded to help?

Desert Hills 2
Star Penguin, Apr 6, 2017
    • Rating:
      5/5,
      Qudion
      nice logic level.
      the balls don't work always
    • Rating:
      5/5,
      ridgerunner
      A bit sneakier than your usual level but enjoyable exploring the options.
    • Block builder
      What is the intended way to return after pushing the last ball?
      Qudion likes this.
    • Star Penguin
      @Qudion I noticed that too, but I found it really hard to break it on purpose.
    • Star Penguin
      You're supposed to ride the hermit's head to return to the rest of the puzzle.
      Did you find an alternate solution?
    • Rating:
      4/5,
      Block builder
      Hmm I missed that option somehow for that part. Weird. Fun level.
      What I did find frustrating is that in that second ride on pillar R, you have a very narrow time window to step on him, as he walks by rather than turn on a spot. Moreover, if B misses R he then falls off the level.
    • Block builder
      Btw, the other solution was out dear friend ToA (tripping on air = falling of a cliff).
    • Star Penguin
      Hmm, he never fell out of the level for me, even though I missed his head several times on my first go. Sorry, perhaps I should have added stairs to save you the frustration.
    • Rating:
      5/5,
      chemi
      Nice logic level, thanks!
    • Rating:
      5/5,
      Gepeto
      I had a pleasure to play this level. The logic and movements in the level resolution are great. Thanks!
    • Rating:
      5/5,
      delator77
      :eek::eek::eek:Excellent pure logic level!! So challenging!!:sneaky: I enjoyed a lot!! Thanks @Star Penguin :thumbsup:
    • chronoglidesky
      Stuck. Not sure if the balls are working as they should ... but I suspect it's down to "poor piloting" by yours truly. Any further hints would be welcome, Thanks:unsure:
    • Star Penguin
      This level does have occasional problems with the ball spacer mechanism. I made it before I had better optimized the mechanism.
      You do have to ride pillarR to access part of the level. Also there is one ball tucked away hidden in a corner... Have you found that one yet? ;)
    • Rating:
      5/5,
      chronoglidesky
      Another great level, although the ball closest to B (at the start) failed to trigger the mechanism about 50% of the time. But everything else worked great. Love these levels!
    • Rating:
      4/5,
      wbogacz
      I am coming to this very late, since I am visiting some back levels of some better accepted designers. After dropping the last ball to construct the final bridge, I found myself stranded on the platform. I tried many ways of getting down, since I couldn't find a reliable way to get P to help me. I finally resorted to
      Boogie Bot to drop myself where I could get around enough to proceed back to the winning bridge.
      I think a solid hint is necessary here if this is unexpected.
    There are no comments to display.
  • Album:
    Intrepid Explorer Series
    Uploaded By:
    Star Penguin
    Date:
    Apr 6, 2017
    View Count:
    3,109
    Comment Count:
    19