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Denis Nazin

Dead arm leg bug

No TRICKS! But there is an interesting bug: The arms and legs of dead bots have a physical form! They may be in contact with other blocks. The arms and legs of dead bots can push balls. Good luck friends!

Dead arm leg bug
Denis Nazin, Oct 24, 2022
    • Denis Nazin
      No TRICKS! But there is an interesting bug:
      The arms and legs of dead bots have a physical form! They may be in contact with other blocks. The arms and legs of dead bots can push balls.
      B hid from you - find himo_O:rotf:
      Good luck friends!

      In order for the hanging bot to push inaccessible balls, you need to hit it with lightning!
      In order to get through the holes under the high towers - let the bots R and L step on the head of B! After that they will be struck by lightning and they will fill the holes, B will be able to pass
      Time - 2:00
    • Denis Nazin
      DEMO:

      [​IMG]
    • Rating:
      5/5,
      FXCX
      Excellent!
    • Rating:
      5/5,
      Nuyoah
      :thumbsup::thumbsup::thumbsup:very fun
    • Rating:
      5/5,
      Mekologic
      I have seen a similar effect a couple of times, but did not know how to control it. :(o_O
      The start was great.
      :cool::cool::cool:
      The middle is very exciting and interesting.
      :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:
      The end is very beautiful.
      :eek::rotf::D:cool::thumbsup::rolleyes:
    • Denis Nazin
      @Mekologic Yes, my friend, I had the same thing! I have seen flying and very elongated legs and arms of bots for a long time and many times, but I did not know how to apply and control it.
      I lacked one knowledge:
      Living bots' legs and arms have no physical form, but dead bots' arms and legs have a miniature physical form. They can cling to blocks, push balls and other dynamic blocks (motor, FD, bots). But hands and feet cannot take a star (based on my experience). New design with an eye - allowed me to control the direction of the arms and legs. This is how this level appeared)) Thank you very much;)
    • Rating:
      5/5,
      Helena
      Подвешенный красный бот похож на танцующую марионетку. Было весело. :thumbsup:
    • Denis Nazin
      @Helena Да, вы правы. Я думаю что иллюзия марионетки создаётся благодаря резким рубаным рывкам бота. Это похоже на движения настоящей марионетки.
      Большущее спасибо) Очень рад что вам понравилось:D
      Helena likes this.
    • Rating:
      5/5,
      ridgerunner
      I like the dead bug. And it’s well integrated into this fun level.
    • Denis Nazin
      @ridgerunner Thank you very much:D. Especially I am very grateful to you for the fact that you noted an important criterion - "integration of a bug into the gameplay";). This is really difficult and I spent a lot of time on it: to make the bug work stably and efficiently. I have been looking for the best places for the balls for a long time - so that the arms and legs of the bot knock the balls down stably.

      But most of the time I spent on designing high towers and pits in them. It was very VERY difficult to make the dead bots fall stably in the right position after being struck by lightning:confused:. It was the most difficult at this level. I'm glad that I found the best combination of blocks and the bots fall consistently as they should. Very rarely, bots fall unsteadily, but if you wait a little, the bots still take the correct position in the pit.
    • ridgerunner
      @Denis Nazin ..the dead bots fell gracefully and I enjoyed watching them plug the holes.
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Totally fun exploits but devastating for the bots:p.
    • Denis Nazin
      Sammy 5 likes this.
    • Rating:
      5/5,
      delator77
      Jajaja, that was fun... it seems that dead R is falling in a black hole & he is hitting balls due to the spaghetti effect... excellent design & gameplay... спасибо @Denis Nazin :thumbsup:
    There are no comments to display.
  • Album:
    Discoveries
    Uploaded By:
    Denis Nazin
    Date:
    Oct 24, 2022
    View Count:
    1,176
    Comment Count:
    16