1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Feta grodox gr0

35.Tlin

Gr0

35.Tlin
Feta grodox gr0, Jul 19, 2022
Dian thunder, TegarSWR, CHL and 4 others like this.
    • Feta grodox gr0
      Denis nazim trick
    • Rating:
      4/5,
      Denis Nazin
      Thank you very much my friend:D! I'm glad you're using this trick;). But this trick is quite difficult to do from a place. When there is a run for B, you can take the slider in advance. In this case, this trick can be done much easier. It's hard without running. As always, you decided to complicate the task:sneaky::confused::rotf:;)
      I know this trick well - that's why I succeeded.
      In order to help all players, I give a link to a forum thread (there are a lot of demos with videos on it)
      http://mekoramaforum.com/threads/side-and-diagonal-slider.1434/
    • Denis Nazin
      To prevent this trick from annoying the players, it is better to make return points from the fences. If you make a return point, then the player, in case of failure, can return to the beginning of the trick and perform it again. Then you do not need to restart the level and start it from the beginning. But this is just my opinion. I have always made cusp points on levels with this trick for the convenience of the players. Because the trick is complex and unstable.

      By the way, I forgot to say - a very beautiful design, a beautiful castle:thumbsup:. Thanks for the design;)
    • Rating:
      4/5,
      shaun Roberts
      Very nice design, @Feta grodox gr0 ,I had a few restarts cos getting the slider speed correct & B getting stuck halfway. But otherwise nice level. Thanks :thumbsup:
    • ridgerunner
      I think having this trick once in a level is just about acceptable but more than that is annoying when you don’t get them all.
    • Rating:
      2/5,
      Ray Aznable
      ...
      i always adore
      your overal idea.
      especially the ending moves
      always contain some cool gameplay.

      unfortunately,
      in the opening or mid part,
      your level always be so difficult,
      in this level, the dragging trick,
      has low chance to success.
      just if you want to lower down
      the difficulty by reduce amount of fences
      to around just 2 or 3 fences,
      so player has lower chance to fail
      when do the dragging trick.

      btw, thanks for sharing.
    • Rating:
      3/5,
      Adiorama
      I agree with @Denis Nazin and @Ray Aznable :rolleyes:.....we have to use the most annoying part 3 to 4 times:confused:and I don't liked that:unsure:! But:)THANKS FOR SHARING;):thumbsup:
    • Pratik Bhalerao
      Quite hard on its own.

      You play half and got stuck on fence, you restart.
      Not a good idea. Or may be I as player not handful on that move.
    There are no comments to display.
  • Category:
    Playable Bug/Exploit Levels
    Uploaded By:
    Feta grodox gr0
    Date:
    Jul 19, 2022
    View Count:
    710
    Comment Count:
    8

    EXIF Data

    File Size:
    64 KB
    Mime Type:
    image/jpeg
    Width:
    732px
    Height:
    1024px
     

    Note: EXIF data is stored on valid file types when a photo is uploaded. The photo may have been manipulated since upload (rotated, flipped, cropped etc).