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Pratik Bhalerao

Egypt Maze

No tricks but only Zapper Walk is used. Changed some blocks for stability. Star Ball will push B. You can only pass Zapper from Stone Rounded. Note: Don't stop at Zapper

Egypt Maze
Pratik Bhalerao, Jun 30, 2022
delator77, Kojim, Sammy 5 and 8 others like this.
    • Pratik Bhalerao
    • Rating:
      4/5,
      ohmytian
      Fun adventure for B and I went for a safety first gameplay and my B didn't walk past the top zapper. Video shows a different card than the posted one? But the gameplay are same.
    • Pratik Bhalerao
      @ohmytian

      Of course the gameplay is same, just some blocks edited. So didn't record again.

      In long run, B can get zapped, but when you stand on Stone Rounded and then walk further. Then you passes the Zapper.
    • Rating:
      5/5,
      BLR
      Fun! But i success to pass the zapper from the dirt block once. Thanks for sharing @Pratik Bhalerao.
    • Rating:
      5/5,
      Denis Nazin
      A wonderful logical and entertaining level with an interesting adventure in Egypt!!
      There are a lot of advantages that I like very much:
      1) Stylization and atmosphere of the level!
      2) An interesting and varied exciting adventure with well-thought-out logic!
      3) Very good and stable ball trajectory calculation!
      4) There is a new interesting discovery for me - stepping on Z from a cube and from a rounded block. Great discovery!
      5) There are very well thought out recovery points in case of failure, this is a concern for the players. Special thanks for this!
      6) Cool and interesting logic without tricks! and accessibility.
      Excellent level. Of course 5!!:thumbsup::thumbsup:
    • Rating:
      5/5,
      angga alarcon
      What @Denis Nazin said
      The ending was so cool logic
      Very rewarding ending and clever logic to avoid shortcut
      One of the best B's only adventure level for me
      Thanks for sharing :thumbsup:
    • Meko Guy
    • Ray Aznable
      ...
      @Meko Guy
      there is alternative way using sliders
      to pass zapper at top floor.
    • Rating:
      5/5,
      Ray Aznable
      ...
      straightforward gameplay
      with interactive moves.
      no need much thought,
      more to about manage our thumb's kinetic,
      if playing with phone.
      which is relaxing after work hours.
      especially the last move,
    • Meko Guy
      @Ray Aznable - I was referring to the lower zapper as I didn't get too far on this level.
    • Rating:
      5/5,
      P_simorf
      Overall relaxing but i highly commend the part where the ball will push B. it's soooo cooooooooool. The zapper beside the curved stone block is also a nice idea.
    • Pratik Bhalerao
      Oh my God! Lots of comment!
      Thank you everyone. I am glad you liked.

      @BLR
      @Denis Nazin
      @mr. alarcon
      @Ray Aznable
      @P_simorf

      @Meko Guy
      I didn't know that Stone Rounded + Zapper was a trick.

      As you see B can stand on zL or zR, without getting zapped. Which imposes an idea that Zapper can be friendly with B.

      So I used the Stone Rounded to contrast that concept. In this way, I don't think it is a trick, because you don't need any special tapping. Just Stone Rounded then futher than Zapper.
      BLR and Denis Nazin like this.
    • Meko Guy
      @Pratik Bhalerao
      In general, a zapper will stop B from progressing . Mekorama author's place zappers to prevent B from going in that direction. You placed a zapper in B's route but we have already established that B can not pass a zapper so for B to pass would suggest that this is not normal.

      As you know, B can pass over a zapper by doing a trick - a double tap and/or triple tap but this isn't always successful. Do you know why B can pass over a zapper with a double tap? The first tap on the zapper, sends B in that direction and the second tap past the zapper and executed at the perfect time sends B onward. Why? Long legs is the short answer. As B goes down into the zapper, B will die but the 2nd tap forces B to grow legs as the pathway is higher and since B's eye is just high enough, B can pass. You can demo this by rotating the screen and watching the height of B's eye. If B's eye stays high, good but if B's eye goes down - game over.

      Using a rounded stone block followed by a zapper is the same. B goes long legs and passes but the tap must be past the zapper. The same affect happens with stairs on the other side of the zapper - the stairs force B's legs to grow and B can pass but this scenario can also fail due to the height from the zapper to the stairs.

      Back to your rounded stone followed by a zapper. If you turn the rounded stone, B dies because the height of the pathway is the same.

      Lastly, you say that you didn't know it was a trick but come on, you placed a zapper in B's route which should stop B but it didn't. It's like having B pass thru a solid wall, not a normal event, so if it happens then it's a trick of sorts.
    • Pratik Bhalerao
      @Meko Guy
      Yes, I see your point.
      Its really tough to make a clean logic game.

      I am adding trick name in description.
      Meko Guy likes this.
    • Rating:
      5/5,
      RonaldN
      I like this level... At first I was not sure how to handle the first ball to get on the ground floor. But by accident I stand in the way and got pushed down. Verv cool... And also the rest, only to have a way back, if B fly to far... :D
    There are no comments to display.
  • Category:
    Adventure/Maze
    Uploaded By:
    Pratik Bhalerao
    Date:
    Jun 30, 2022
    View Count:
    1,426
    Comment Count:
    18