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Denis Nazin

Tightrope walker

The level is small because it's a demo of a long bug. I deliberately made the rail long, because when the radius increases, the bug becomes much more significant!

Tightrope walker
Denis Nazin, Jun 14, 2022
delator77, BLR, MekaSage and 2 others like this.
    • Denis Nazin
      The level is small because it's a demo of a long bug. I deliberately made the rail long, because when the radius increases, the bug becomes much more significant!
      The trick is not difficult, you need patience !!
      I discovered this effect (bug) when I was testing my previous "Spin Smile" level. With this bug (trick) you can pass my previous level much easier :rotf:;)

      The minimum amount of lifting the rail is 4 times. I would be glad if you get less, but in my opinion this is unrealistic. Good luck!
      BLR likes this.
    • Chris Hester
      I used this technique in your O-O-O-What? level to move B slowly over all sides of the handle. That way I could reach the middle much sooner. I left a comment on the level page and showed a screenshot (below) as I found a bug where B then couldn't move!

      [​IMG]
    • Rating:
      5/5,
      RonaldN
      Hahaha... Cool... Needed four times... Will try to do it in three...
    • Ray Aznable
      ...
      cool demo level.
      i think its an old method, called as pivot
      where B's leg then will be sticky to higher slope.
      but you exploit this method in a new way
      using a tall pole...
    • BLR
      Very cool demo:cool: thanks for the discovery my friend :thumbsup:
    • Ray Aznable
      ...
      @Chris Hester
      your B in ur screenshoot cant move
      because, its position is standing outside
      16 x 16 area of map size.
      i cant explain further with words
      but here is another example
      to demonstrate about how it is occur
      in this demo level,
      where B is at 17th vertical.
      it can step on any obstacles.
      it should also apply for 17th horizontally.
      [​IMG]
    • Rating:
      4/5,
      Feta grodox gr0
      No design,but because you often play my cards,4 for you
    • BLR
      @Denis Nazin i also lift the rail 4 times:rotf: i try to do less but i can't do that:oops:
    • Chris Hester
    • Denis Nazin
      @BLR I manage to get to the FD in 3 rail rises:sneaky: But you can only get to the star in 4!:);)
      BLR likes this.
    • BLR
    • Ray Aznable
      ...
      @Chris Hester
      i solved it the same as shown in video
      but, upss
      i sliped the rotater, ended up B stumbled too far
      [​IMG]

      and about my previous comment,
      i sent u an example using other level card,
      to respond the screenshoot that u sent
      in ur previous comment,
      that mentioning your B stuck, can tap anywhere
      when standing on outside 16 × 16 area.
    • Rating:
      5/5,
      anomalli
      Already know this trick but I dont know if it works on slider rails too. New experience for me. Thanks for the demo. :thumbsup::thumbsup:
    • Denis Nazin
    • Denis Nazin
      @Chris Hester @RonaldN @Ray Aznable @BLR @Feta grodox gr0 @anomalli
      Friends, I think I understand the physics of the trick! Here is a photo demo:
      [​IMG]This can be called "Static Autopilot". B tends to occupy the cell from which it is displaced by external forces. Freezing the slider and the motor is much stronger than B's urge to return to the starting point. But when we move very slowly and with a lot of leverage, the priority of the dominant force changes. The freeze loses its power and B's desire to take the starting position becomes the dominant force - B moves towards its starting point!
    There are no comments to display.
  • Album:
    Discoveries
    Uploaded By:
    Denis Nazin
    Date:
    Jun 14, 2022
    View Count:
    1,101
    Comment Count:
    17