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Karen 2.0

Ghost Story

"And he hung there, as if he were a ghost in a ghost story. The ground on which he stepped may have gone, but still he stayed, as though he were waiting for something." Tricks and info in comments.

Ghost Story
Karen 2.0, May 4, 2022
cimarronline, Sammy 5, BLR and 3 others like this.
    • Karen 2.0
      Info:
      Just a short level because some moves are quite hard to do.
      This level uses a variation of the floating trick used by @Labyrenight in their level "Quantum Levitation". To make B float, need an autopilot.
      Tricks:
      Floating trick (see Info)
      Autopilot
      Cancel Tap
    • Rating:
      4/5,
      ridgerunner
      Liked the intro with the ghost. I didn’t use any trick to activate the ghosting but i was never sure what triggered it. Just wait and it happens. I did push both bots with the higher one first but with my gameplay the lower ball was not needed and i just returned to where B was earlier.
    • Karen 2.0
      @ridgerunner, thanks for P, C and R :). It seems you found a few shortcuts. The floating is supposed to be activated by
      doing an autopilot from the stair B starts on to the metal stair above, but pulling the metal stair away. But for the float to work, B needs to be turned the correct way before the autopilot, hence the need for a cancel tap. I didn't realise if you just wait it just happens. That kind of defeats the purpose. :(
      I'm not sure how you returned to the lower parts of the draggable without pushing the lower ball. The lower ball is supposed to
      go in the hole next to the stair B starts on, so that once B has knocked the high ball, he can do an autopilot, step onto the ball, then the metal stair again.
      I am interested to know how you got down from knocking the high ball without knocking the lower ball. Could you tell me?
      Thanks for playing as always ;)
    • Rating:
      5/5,
      shaun Roberts
    • Karen 2.0
    • Rating:
      4/5,
      ohmytian
      Fun little level with the ghost effect which I quite liked watching B dancing in the air. I also didn't need the lower ball but I still push it for a safer gameplay.
      To get B down after pushing the high ball, tap on the metal rounded block and slide it away so B autopilot and fly down then when B is in mid air, quickly slide it back so B will lands on the metal stair. Needs precision/timing.
      I also didn't need the autopilot to activate ghost mode B.
      while B is standing on the metal stair, slide it left and wait. B will squat up and down on the metal stair then when B squats down, tap the grass beside(which is the initial position of the metal stair) B then walks onto the grass and enter ghost mode.
    • ridgerunner
      @Karen 2.0 .. my gameplay sounds slightly different from @ohmytian description
      after pushing the high ball I didn’t let it fall completely but kept it on the flat bit of the metal draggable. With careful movement move the draggable and ball to the side so B walks to the ball.Let the ball fall but catch/autopilot B on the draggable. Push the ball. Then miss autopilot to drop B beside the ball and push B and ball so ball gives access to winblock. B slides through after waiting.
    • Rating:
      5/5,
      MekaSage
      This is a really clever, compact level. And I enjoyed the ghost story in the description.:thumbsup:

      And speaking of ghostly behavior, I had this happen:
    • ridgerunner
      @MekaSage ..I thought that was expected to happen and was was part of my gameplay.
    • ridgerunner
      @Karen 2.0 ..the comment from @MekaSage made me look at this level again. It now looks to me as if the gameplay used by @MekaSage and @ohmytian has ghost B moving directly onto the flat part of the draggable. I didn’t realise that was possible as it never worked for me with one tap but for me two taps usually works. Here is the way i used ghost mode
    • Denis Nazin
      At first this level was very incomprehensible to me. I haven't done a floating motion before. But I guessed intuitively. Then I won, but somehow it is not clear. I realized that my gameplay does not need one ball. That's why my gameplay is wrong. I have a rule not to judge a level by wrong gameplay! I didn't get it right. But here is my short win:
      BLR and Karen 2.0 like this.
    • Karen 2.0
      @ohmytian, thanks for P, C and R! I'm glad you had fun. Those are some cool methods you used to complete the level! I like them. Thanks for playing!
    • Karen 2.0
      @ridgerunner
      Ah! I didn't see that move to get down from knocking the high ball. It is cool though. Good spotting. It seems everyone has their own way to complete the level, which is ok, because it sounds like people still had fun.
      I can't watch you're video to see your way of making B float because I don't have access to YouTube. However, thanks for taking the time to make the video. I appreciate it. Thanks :)
    • Karen 2.0
      @MekaSage, thanks for P, C and R! I'm glad that you had fun in the level and you enjoyed the description.
      I don't have access to YouTube to watch your video of the strange behaviour, however thanks for making it.
      Thanks for playing ;)
    • Denis Nazin
      I managed to win without using balls at all:rotf::sneaky:. At the end of BB and MAT;):cool::D
    There are no comments to display.
  • Album:
    My album 1
    Uploaded By:
    Karen 2.0
    Date:
    May 4, 2022
    View Count:
    1,634
    Comment Count:
    24