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huijiuggbf

Variable path 2

Have a good time

Variable path 2
huijiuggbf, Jan 17, 2022
RZK and Helena like this.
    • Meko Guy
      @huijiuggbf - Another complex level but this time I wasn't able to see what I needed to do. I used Mekostudio and that helped a lot but one shouldn't need to look thru a level to see how to play it.
      For example,
      the lift hidden in the back where the brick is - hard to work something like that into the game play - great for you as you know that it is there
      Even with Mekostudio, I wasn't able to see the path for the ball that goes in the center of the level (below one zapper and to the right of the other). I tried to support but you didn't need to make this level even more complex with the hidden as it was hard enough without it. :(
    • Rating:
      5/5,
      FXCX
      Excellent!
    • delator77
      Hi @huijiuggbf first,glad to see you doing your usual challenging levels... I guess that you delete yesterdays level due to the issue that @cimarronline pointed,I mean,the ToA issue...am I right?
      And now I have a question... this level requieres tricks or is pure logic?:rolleyes:
    • Meko Guy
      @delator77 - We were in conservation and the staff deleted yesterday's level due to a ToA requirement. As for this level, I didn't see a need for any tricks but I also didn't get to the end.
    • huijiuggbf
      @delator77 @Meko Guy
      This level is passable. I have tested it once before release. It is a pure logic level and does not need tricks.
      I don't know where you are stuck. This hint may help you.
      1: The level has four spaces that only P can enter, corresponding to four movable blocks. When p enters this space, start the front device, and the corresponding movable blocks will rise to change the route of the ball

      2: Except for the first ball and the last ball, the middle three balls need B to go to the top through P, and use B to replace the movable block to change the route of the ball.

      3: The raised movable block can change not only the route of the ball, but also the route of B
      @delator77
      The last released level does have an unrealized ToA, because this old level is not suitable for the new version of the game, so forget that level:(
    • Meko Guy
      @huijiuggbf - I forgot to mention, both sliders, the ball slider and the central one were very hard to move. I would pull and pull and pull and then there it goes - pushing it back in wasn't as hard but still wasn't smooth or timely. I seen all the stuff underneath so I can see why it was hard to move but playability or stability is also important.
    • Rating:
      5/5,
      delator77
      Excellent logic level...
      only one low ceiling is requiered at the end
      great design too... thanks for sharing @huijiuggbf ;)
    • Meko Guy
      @delator77 -
      I hope the author explains your spoiler comment...
    • delator77
    • Meko Guy
      @delator77 - It looks like a trick is designed their but I can't say I remember that spot as I didn't play too long. Too much hidden for me - even the three trees in the front were annoying to see past.
    • Rating:
      5/5,
      Helena
      Challenging and interesting gameplay.
    • Rating:
      5/5,
      RZK
    • Sammy 5
      :cry:
      My P always gets stuck in the second compartment!:cry: As you can't see in there it's hard to know what is happening. Too bad, from the VS looks like an awesome level :thumbsup:
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  • Album:
    Ball
    Uploaded By:
    huijiuggbf
    Date:
    Jan 17, 2022
    View Count:
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    Comment Count:
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