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MekoMole

Griffin

On an expedition to the fabled Valley of the Kings B discovers a hidden temple. In front a granite Griffin with bronze head stands guard over a sarcophagus. He must discover and recover the grail (Win Block) before the desert sands sweep back and bury the temple again.

Griffin
MekoMole, Aug 30, 2021
    • MekoMole
      Fairly simple, short game play.


      In response to helpul comments I have added the following information.
      Most of the gameplay in this level is HIDDEN, look for stars for guidance. The win block is also hidden. There is a key to unlock the ending tucked away in a remote corner of the temple complex, not hidden but hopefully not too obvious. The concept of the level was to create an atmosphere of exploring a dark, claustrophobic and mysterious temple but looks like I overdid the 'atmosphere'. The result of watching too many ham vintage horror movies in my youth.
    • Rating:
      4/5,
      Jose Luis Galiano
      Nice design, but the tour is too hidden.
    • Rating:
      4/5,
      shaun Roberts
      Nice design, but it is a bit to hidden. Thanks for sharing. :thumbsup:
    • MekoMole
      Thank-you @Jose Luis Galiano and @shaun Roberts for your comments on the design and for your very generous ratings. Thanks also for constructive criticism regarding path visibility. I thought the level initially was too short and easy and have obviously erred when trying to introduce some level of difficulty. Thanks for playing and for the much appreciated feedback.
    • Rating:
      4/5,
      ridgerunner
      Finally i have come across a level in which fuzzy tapping is actually usefull! I still hate it though. I like the looks and the gameplay.
    • Rating:
      4/5,
      mastersifu
      I didn't perform any fuzzy tapping. I like the design and agree with what others had said.
    • MekoMole
      @ridgerunner Thanks for playing and for a very generous rating and kind comments. At my age all tapping is a bit fuzzy I'm afraid. Hand eye coordination not quite what it was.
    • MekoMole
      Thank you @mastersifu for playing and for another generous rating and kind comment. I have been looking through your albums with interest but, so far, find the levels I have tried difficult for my skill level. You have been busy.
    • cimarronline
      In case some newer players aren't familiar with "fuzzy tapping," it's just a name some players gave to a change in the newer versions of mekorama. Now if a player taps an unwalkable block and there is an adjacent walkable block, the game will direct B to the walkable block (it used to require more precise tapping). That makes it easier when tapping in hard to see or hard to reach places. But sometimes it's frustrating for more experienced players, who prefer more precise control.
    • Rating:
      4/5,
      delator77
      The design looks nice & the gameplay,although a bit hidden,was fun... Thanks for sharing @MekoMole ;)
      MekoMole likes this.
    • Rating:
      5/5,
      Denis Nazin
      I agree with everyone - this is a VERY hidden level. I, like many, do not like the hidden. BUT! This level is built on hidden and this is its main feature !. This is his main playable character. And in fact, this is a cool hidden level. And you can see the result - many played your level and left comments. This proves that the level is remembered!

      It seems to me that there is only one main problem with such levels - you need to indicate that the level uses "Hidden"! As well as indicating the presence of tricks. Hidden is also a kind of cunning. If players do not know what is hidden on the level, you can spend a lot of time and be disappointed. And vice versa - if you know what is hidden, you are interested in looking for this secret in the shadows and in the cracks.
      It is necessary to indicate - this is my opinion.
      But this is not a pretense to you personally. This is an offer to all forum players.

      Your level is very interesting! Thanks.

      And it seems to me if you specify in the description "using the trick - Hidden!" , then the level deserves 5. Because here is very much and is well used - trick "hidden".
      MekoMole likes this.
    • MekoMole
      @delator77 Thank you for playing and for kind comments and generous rating. I'm glad you found the level fun, that means I achieved my objective.
    • MekoMole
      @Denis Nazin Thank you for playing and for generous comments and rating. I have edited my introduction to the level along the lines you suggest. A description of 'cool' from the 'wolf man' is much appreciated.
    • Rating:
      4/5,
      Sammy 5
      :cool:
      Fun exploration of this beautiful Griffin :thumbsup:
    • MekoMole
      Thanks @Sammy 5 for playing, kind comments and generous rating. Much appreciated and glad you found it fun.
      Sammy 5 likes this.
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  • Album:
    MekoMole
    Uploaded By:
    MekoMole
    Date:
    Aug 30, 2021
    View Count:
    1,093
    Comment Count:
    17