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retrograde

Wharf Escape

It's 3am. Sneak into the wharf and escape by boat.

Wharf Escape
retrograde, Oct 6, 2016
chemi, Rohan Kumar and meko like this.
    • richardfu_
      I solved it with a single jump on the ball.

      There seem to be a movable block inside the room, but I can't see how it can be used.
    • retrograde
      @richardfu_
      I assume you just got lucky bounce that sent the bot across the gap?

      It's a variant of the auto-focus/climbing trick, but uses a different trigger method.
    • Mike_CN
      I haven't find the way yet. It seems a level about manipulation.
    • Rating:
      5/5,
      cpw
      Nice combination of tricks :D
      Now we have Jump-push alongside Climb-push :rolleyes:
    • Muslim Arizzy
      @richardfu_ thats right
      ="we win by running past the ball and throwing .. then B will be thrown into the box wins"]
    • Rating:
      5/5,
      vince
      Jumping is full of surprises!
      Though sometimes B stops pushing inside the house
    • Rating:
      5/5,
      richardfu_
      That's a great trick you found.
    • Block builder
      Edit: never mind!

      The additional block under the bridge allows more momentum so you can jump over the bridge.

      How to get past the bridge? (And I don't mean the small one made out of 2 upside-down stair block. :rolleyes:)

      I'm able to push the block inside the building using autopilot. I'm also able to push the ball of the tower, but it seems of no use to get past the bridge.
    • Frenzies
      @retrograde
      I did the same and I can easily do it multiple times. I just go to one edge, then run to the other and push the ball upwards. You don't even need control, as you just move the draggable as fast and hard as you can.
    • Block builder
      Shortcut confirmed. Quite easy to perform. :confused:
    • Rating:
      5/5,
      Rohan Kumar
      Oooo, that took me time to figure out correct method. I might use it in my new level.
    • meko
    • retrograde
      @meko
      It's not sure that the developer of Don't Die actually intended to utilize the autopilot trick there to squeeze through the wall hole. I say this because one can simply just walk around the front door and step in to trigger the win block. There is a lot of superfluous stuff in that level too which makes it unclear to what the intended solution is. BTW, I've never played/seen it before.

      The new elements that Wharf Escape showcases are:
      • B-Bot can focus on another block even if he's in mid-air provided there is a valid adjacent path. This can be used to trigger the autopilot trick.
      • Flying ball elevator tricks:
        • If B-Bot is on a flying ball he can focus and move onto another block at the same height.
        • B-Bot can step onto a flying ball to drop off a platform.
      • Using the auto-pilot trick B-Bot can walk on blocks that he couldn't otherwise traverse (i.e. walk on rails,fences too). We've known for a while that B-Bot can be made to traverse mis-aligned stairs and jump up one block heights, but I think this broadens the palette a bit.
      meko likes this.
    • retrograde
      Thanks for all the reports on the jump shortcut. I have a fix coming.
    • retrograde
      @vince
      Yeah, it sometimes the bot does get stuck. It used to be worst, but I was able to modify the internal structure to reduce the rate of occurrence. Except for the foundation, every stone block in the in the building is actually a wedge. ;)
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    Uploaded By:
    retrograde
    Date:
    Oct 6, 2016
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    Comment Count:
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