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retrograde

Monorail Escape v2

It's 3am. Sneak into the transport station and escape the city. V2 eliminates the unintended ball shortcut solution.

Monorail Escape v2
retrograde, Jun 5, 2016
chemi, Mike_CN, meko and 3 others like this.
    • Sunny Sunset
      I see how it supposed to be done, but it's one of those "precision ending" ones that I truly hate… Not a fan of Precision levels to begin with, but when it's at the end it's even more annoying.
      nGord and Weders like this.
    • Weders
      Well I solved it, never really likes levels that hid elements but, nice idea~!
    • Sunny Sunset
      There's something hidden? I thought all was visible with one...just precision needed for the end... Now you have me curious
    • Weders
      @Sunny Sunset Lets just say that most of the things in the map are useful ^^ I wonder what color movable blocks are tho~ *wink wink*
    • Sunny Sunset
      Oh,I found that first off..hardly hidden...lol
    • Weders
    • Sunny Sunset
      I know, and I moved it and I used it. You can't get anywhere without it. It's not hidden
    • Sunny Sunset
      Working with the ball is what I have a problem with. It requires precision… I know what I need to do about the ball but it falls off the rail every time.
    • Weders
      Practice tapping it at medium power finally getting on it when you got the hang of it? I guess... Good luck tho!
    • Sunny Sunset
      That's exactly what I mean… It requires Precision to do that, which for me is an automatic fail. Likely an old iPad 3 is the culprit
      Weders likes this.
    • Sunny Sunset
      If there was a way to do it before the ball starts rolling, that might be helpful. But I have not been able to find a way. Another vertical rod In the right place might also help, because it appears to be useless where it is.
    • retrograde
      He's how I do it... it's still not exactly easy and will still likely take some tries. I can only do it one out every 5 attempts, but then again I'm not great at precision movements.
      1. Get the bot into position.
      2. Pan the screen until you're facing the 3 slider blocks horizontally straight on.
      3. Put your finger on the left most draggable block. Keeping a clear view of the bot is key to being able to move the slider just right. Watch the draggable blocks light up.
      4. While keeping your finger on the slider, move it say 1 pixel or 2 just to get the ball on the rail.
      5. With your finger still on the slider, give the ball a little nudge once you see it start moving. If the push is too hard the ball will move without the bot, if it's too soft the ball will stop at the bend and may fall off. With just enough force the ball will stick to the wall after the bend.
      It's certainly tricky but it's one of the more unusual mechanics I've seen in Mekorama, as bots can't normally walk on rails. I could have made the level easier by not adding the rail bend and/or putting in side rails to keep the ball always on track, but it wouldn't be as dramatic. :D
    • retrograde
      @Sunny Sunset Without that standing rod, the ball won't clear the bend.
    • Sunny Sunset
      But you still need to stand on the ball, and as soon as you try, it falls off the rail. If you can get on it in the location where the vertical rod prevents it from falling off, then you're stuck because it's not moving, and once you're on it you can't make it move.

      At least not on an older iPad. I have yet to make a ball move with a yellow bot

      I know what position you mean, and that one does not work for me. It does not do for my bot what you think it should do, or what I also understand is possible. I can do what you are thinking with a block, but I can't do it with a ball
    • retrograde
      @Sunny Sunset "But you still need to stand on the ball, and as soon as you try, it falls off the rail".
      I'm puzzled by this statement. Are you having the bot mount the ball with the ball on the rail? Where is the ball when you try to get the bot on it?

      Also, you have to be careful not to move ball during the first 2 slider movements (changing the viewing angle helps prevent this). If the ball moves early, it's not going to work.
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  • Album:
    retrograde's levels
    Uploaded By:
    retrograde
    Date:
    Jun 5, 2016
    View Count:
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    Comment Count:
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    Tags:
    bbotonly precision ball walking

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