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Meko Guy

Red Herrings

The title means what it says. No B tricks required but R has some behaviour to watch out for and/or implement

Red Herrings
Meko Guy, Feb 3, 2021
    • Meko Guy
      - R tends to walk over almost anything with leading stairs, for example, R can walk over a stone pillar if stairs are ahead
      - R will not pass a block if there is a rail under that block and leading stairs
      - R can fall if stepping onto an eye and the eye moves
      - motors on draggables don't stick the bots so R can leave the draggable off centered
      - the last R behaviour is the way
    • Ray Aznable
      ...
      its done quicker before 11 days
    • Meko Guy
      @Ray Aznable - 11 days was the surprise ball. This one is on schedule - check the conversation.
    • Pratik Bhalerao
      @Meko Guy Why? Meko Guy, Why? :cry::cry::cry:

      The game I played was very different what you did in video.

      So you made that horizontal slider and that ball to WANDER US :( Why? :cry:

      Not expected from you. :(
    • Rating:
      5/5,
      Ray Aznable
      ...
      @Meko Guy
      the lying parts
      felt the same.
      that incoming in 11 days level
      might be more tricky...
    • Meko Guy
    • Meko Guy
      @Ray Aznable -
      What do you mean?
    • Pratik Bhalerao
      @Meko Guy ok :unsure: i just read GMG and started playing.

      By the way, the ball near fence was sensitive. I liked that mechanism.:)
      Meko Guy likes this.
    • Rating:
      5/5,
      ridgerunner
      Just as well I don’t read the intro or I would have been confused. I played the level as i saw it and thought it was fairly straightforward and at the easier end of the GMG spectrum. However i see that my win was quite different and won with a different bot. But it wasn’t too easy so I don’t think the level needs altered although I didn’t need one of the balls.
      Meko Guy likes this.
    • Meko Guy
      @ridgerunner - Very nice alternative - I should fix that..... I'll leave it as your way was more work but easier to see so others might see it too. Thanks for P, C and R
    • D.S.Masters
      Started on it, quickly got tired of it - the ball inside the building that falls against that fence piece... it's a royal pain getting the slider past that ball, and that usually means that R falls off because you can't move that slider smoothly. Third time was the last try - R fell off all three times because that piece doesn't move smoothly; it's trying to push the ball in place at the same time as it's moving, making it just a little slower than it could be, and R falls off while trying to cross B. A metal pillar (or even a half pillar) would have been the better choice for the block between the draggable and the slider, making the transition much smoother.
      Meko Guy likes this.
    • Meko Guy
      @D.S.Masters - Not sure what you are talking about as the slider works very smoothly? The slider only needs to move over the slightest amount. When R returns from dropping the ball, R will straighten up as the slider is back in the center. The level was very stable and a clean win can be achieved.

      EDIT - Your version of Mekorama must not like the rounded blocks that are beside the motor on the building side. The motor must be hitting them to be stiff. I used the rounded blocks as sometimes the stone block (square) made the slider unsmooth but not always. BTW, V1.4 came out today to beta testers so you may have less issues with your version or lots more.
    • Rating:
      5/5,
      Baba
      I saw the video again like the previous level, its a long time for me to complete this level, thanks ...
      Meko Guy likes this.
    • Rating:
      5/5,
      I_am_Bot
      I did it the @ridgerunner's way. Though I didn't stack the R bots.
      Your solution had a tap and miss, is that not considered a trick?
      Meko Guy likes this.
    • Rating:
      5/5,
      Riyanda Ahyaritama
      AS usual, but I'm almost forget to rate this one:(
      Meko Guy likes this.
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  • Album:
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    Uploaded By:
    Meko Guy
    Date:
    Feb 3, 2021
    View Count:
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    Comment Count:
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