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P_simorf

Move Rotate Bump

Moving rotor again! Ugh! STAHP! Just kidding. Don't panic! Stabilizer also came back to help you rotate with great control and bump the balls with finesse. Use your stabilizer wisely! Although the win block is somewhere underneath, don't let B fall recklessly! B will never reach it anyway.

Move Rotate Bump
P_simorf, Jun 8, 2020
MomoKeego and Ray Aznable like this.
    • P_simorf
      ALL BALLS should be bumped in this level. Some, quickly. Others, carefully.

      Don't push R with the moving rotor.
    • Rating:
      5/5,
      ridgerunner
      Great combination of logic and skill and being careful. Start not obvious and i wonder if mine was correct as i found it the most difficult of the moves in getting the ball to fall to the correct side when pushed. This caused me a lot of restarts.
      P_simorf likes this.
    • P_simorf
      @ridgerunner, thank you for the 5-star rating!

      And yes, determining where the ball will fall is challenging. For some balls to fall onto their preferred spots, you even need to position the stabilizer correctly.
    • ridgerunner
      @P_simorf ...now that i have read your spoiler i now realise that ball to free B is the fast one. Tried it and makes the move much more reliable.
    • Rating:
      5/5,
      Ray Aznable
      ...
      bizzare idea
      now i can see clear the path
      and what u want with that kind
      of sliding rotor (Sli-Ro)
      not like ur previous two levels.

      so Sli-Ro is ur signature move?

      also
      love the beginning part.
      awkward ball up and down
      help transfer B
      to go upper floor
      and to go crossing pipes.
      at below.

      thanks for sharing.
      P_simorf likes this.
    • Ray Aznable
      ...
      if I could
      i want to give more 5 stars.
      the paths are very entertaining.
      using that Sli-Ro

      once we found out about the steps
      this levels is pretty easy and addictive.
      because it is just so unusual.

      maybe not stable.
      but its fine as long we dont play it
      rudely.

      unfortunately
      i found a shortcut
      B can be dropped to middle area
      where Sli-Ro placed at beginning,
      then B can directly go to finish block...


      u should have added a wedge right ontop of finish block, to prevent B can acces it so just R able to step its foot on finish.
      P_simorf likes this.
    • ridgerunner
      @Ray Aznable ...”shortcut” That is strange as my B was unable to reach winblock . Tried B first then realised had to use R. Quite dark at that corner and can’t see what prevents B from passing.
    • P_simorf
    • Ray Aznable
      ...
      @P_simorf
      @ridgerunner

      im sorry my bad
      [​IMG]

      @P_simorf already put a wedge
      to prevent B access finish block.

      THIS LEVEL HAS NO SHORTCUT.
      perfect.

      last time i post my comment
      didnt checkt it directly,
      was assuming then judging
      from the look.

      pardon kuya simon.
    • P_simorf
      @Ray Aznable

      Yes, I added the wedge at first because I like the lower portion to be less dark. When I added the stairs, I was surprised to discover that B cannot pass through it. I felt ecstatic at that moment.

      "YEHEY! NO MORE SHORTCUTS!"
    • Ray Aznable
      ...
      @P_simorf
      amazing...
      u did it by accident.
      and so with innovations
      we are consuming today...
      they might built also by
      coincidence foundings.
    • Rating:
      5/5,
      EL797
      +1 star for being playable
      +0.5 star as I didn't use a ball
      +1 star for the nice design
      +2 stars for the fun random gameplay :D
      P_simorf likes this.
    • Ray Aznable
      ...
      please make more level
      using jumping ball part from this level
    There are no comments to display.
  • Album:
    I Don't Know Where I'll Categorize This
    Uploaded By:
    P_simorf
    Date:
    Jun 8, 2020
    View Count:
    1,237
    Comment Count:
    14