1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
George3210

Rmy

A tricky logic puzzle

Rmy
George3210, Mar 16, 2020
Playtime and delator77 like this.
    • Meko Guy
      Your description says 'tricky'. Are tricks required and if so which ones?
    • George3210
      Auto pilot,
      Zapper elevated trick
      First lift the elevated zapper. As soon as you get the closest possible to the fence, B will be able to walk on the fence. Then, use the auto pilot trick to make B fall down. Now, get on the elevator and when the elevator gets to the top, make B get to the stairs. Lastly, drag the zappers next to the "draggable that turns around" ✌️make the draggable
      lay on the zappers and direct B to the win block. I hope this helped!
    • George3210
    • Meko Guy
      I won with
      elevated zapper and zapper walking but not auto pilot
      I'll revisit since I must have done it not as intended.
    • Rating:
      3/5,
      Meko Guy
      I see the auto pilot way now but those rotors are very hard to control and since they don't lay flat they bounce back. What was the point of all the Rs? I found them annoying.
    • George3210
      @Meko Guy The fact that the last rotor bounces back is beacause it has to lay on the zappers so as to make B step on them. I couldn't see a way to stop them from bouncing so I Left them that way. It doesn't affect the solving process after all; I consider Rs a nice decorative piece of the level and their point is to make it more complex and weird.
    • Meko Guy
      @George3210 - The Rs didn't make it more complex at all.
      I have to disagree as my B died 4 times before B got it. It's a good thing, B didn't need to do much to try the last move again as I will not play an entire level with HOPES to get luckier on the last move especially with zappers but if I can get back to try again quickly then maybe.
      It's always better to NOT use a move that is not working than going with it. There's always a better way to do it in a stable and reliable manner.
    • Rating:
      4/5,
      delator77
      I like it...FUN !... Cool tricky last step...& the design is nice... Thanks for sharing @George3210 ;)
    • George3210
    • Rating:
      4/5,
      ridgerunner
      Interesting level. I was surprised as i I thought the end was going to be a delayed autopilot with the rail of the rotatable replacing the zappers, but I liked the designed solution.
    There are no comments to display.
  • Category:
    Logic/Puzzle
    Uploaded By:
    George3210
    Date:
    Mar 16, 2020
    View Count:
    1,089
    Comment Count:
    11