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TR O

Padlock Game v2

The timer begins to count after pulling the trigger, it allow you to start a little challenge. Have fun!

Padlock Game v2
TR O, Sep 18, 2016
meko likes this.
    • B Hill
      @Frenzies Ping. Have you tried this again? I'd like to know your comment on a certain element. :D
    • Rating:
      5/5,
      Frenzies
      @B Hill Oops. I thought I already rated it :confused:. But fire away!

      Anyway, my review:
      Great level! Apparently you have to climb the lock... that's what I was trying to figure out at first (this isn't a spoiler, right?).
      I used the autopilot trick near the end. Was this intentional?
      The design was realistic. I loved the chain (is that what it is) around the lock. The timer was icing on the cake. It gave a small challenge, but wasn't too hard. To be honest, the level annoyed me at certain times, but I still loved it and it deserves 5 stars.
      TR O likes this.
    • B Hill
      @Frenzies
      Hmm, you solved it differently. I believe the intended solution was:
      Unlock the padlock and use the draggable on the chain to trigger the goal.
      My belief is based on the fact that:
      -Only the biggest chain link has a draggable. Why not just put another motor on the biggest link like the others, unless the draggable is intended for use.
      -You still cannot directly trigger the goal with the draggable, at least I couldn't get it up onto the grass part. You still have to "fling" the chain and get one of the other links up there to trigger the goal, which is also a challenge.
      Maybe @TR O can chime in if this was his intent. If so, I think this is the perfect example of the "proper" use of a free draggable element in a level because:
      1- you can't even use it until you do complete the unlock
      2- you can't directly use the draggable itself to trigger the goal, you have to use it in a way to influence the other attached parts.
      Anyway, that is what I was hoping to have @Frenzies comment on, if this is an acceptable use of a draggable to him and if this is maybe an example he would use as an acceptable use of such an element in level design.
      Thoughts from those who have completed the level?
    • TR O
      The experience of @B Hill is very close to my intention.

      However, @B Hill is playing the 1st version (or not?) of this level, current one is V2 which no draggable attach on any chain. I changed it because I consider it's a false design. Notice that the stone house is used to protect from draggables. So you have to
      unlock faster to use short cut (use draggable to touch the button), or else you need to complete it the long way which involve B to get to the win (In 1st version ,only B can get inside the stone house.)
      Unfortunately, some players are very likely to restart constantly until they unlock the lock(hook thingy) before the win got inside, which is possible for sure. So there's no point of playing with B and all other elements I guess. I then mortified it and re-upload ,better then just delete it like it never exist. =(
      Here's the 1st version, if anyone is interested.
      [​IMG]


      ________________________________________________________________________________


      @Frenzies You can walk to the win at last. And mind I ask which part you feel annoyed? I would love to look into that.;)
      @B Hill
      It's right =). But
      I'm interested in which part you influence the other attached parts?:eek:
    • Frenzies
      @TR O Oh, it's nothing. The worst part was just the lack of clarity on what to do. The first version was actually cool, but, as you said, there's no reason to use B.

      @B Hill you're probably playing with the first version, as T RO said, which is probably why you solved it in a different way. (Sorry that I replied so late, but I wasn't notified about this)

      So @T RO, can you answer my question? The is this right one.
      TR O likes this.
    • TR O
      @Frenzies
      What is autopilot trick0.0?? The intentional way is just to walk to the win. If the win is inside the stone house, B cannot get in
    • Frenzies
      @TR O The autopilot trick is the one where if you click on a spot, B will map out directions to go there and follow them no matter what. In this case, in the part which you control using the Draggable outside the lock, I clicked on the platform the draggable was controlling, then twisted it upright. B climbed it, as his directions led him there
    • TR O
      @Frenzies Well, then that's not important. As long as you can make it up to the final platform, is okay. Actually, there's one of my spoiler mentioned it before.
    • B Hill
      @Frenzies @TR O Oh you are totally right, I must have downloaded the first one then when I came back here I didn't realize there was another version up. I must have really confused you!
      Now I'll have to figure out how to get B over to the goal.
    • id.mehra
      Really hard seriously .....
    • Frenzies
      @id.mehra Seriously... that sounds like advertisment. You just give a quick comment and advertise. Unless you give me a good reason, I'll edit your post.
    • id.mehra
    • Frenzies
      @id.mehra Don't do that... I took the advertisement out of your post and gave you a warning.
    • Rating:
      5/5,
      HackedUp
      Really the timing part was real irritating :mad: ... But compensated with such a fun puzzle :p
    • Mekob_123
      Too hard for me.
    There are no comments to display.
  • Album:
    Object
    Uploaded By:
    TR O
    Date:
    Sep 18, 2016
    View Count:
    3,503
    Comment Count:
    30