1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Star Penguin

Before the Fall

Feel free to explore the castle, both inside and out! Mechanics are your friend.

Before the Fall
Star Penguin, Dec 5, 2017
YaAy, MomoKeego, Buurmas and 10 others like this.
    • Star Penguin
      Hints are included in the caption. ;)
    • Rating:
      5/5,
      PvB
      Very nice logic level with cool mechanism.
      Thanks!!
    • Rating:
      5/5,
      kathryn rogers
      I really enjoyed the mechanism and the logic behind it. I got stuck and then realized you had several layers of awesomeness!
    • Rating:
      5/5,
      nGord
      I'm back! A bit rusty with appreciating shadows, but always up for a great adventure such as this level. Yeah, I had more fun tonight just pushing balls and seeing what would happen than trying too hard to make my brain work. Perhaps that's why I struggled trying to see a solution to that one ball before I got around to thinking about it. Nicely architectured design, both aesthetically and gameplay wise. I love exploring various paths, especially tunnels. The tower of balls gave me some trouble until I started appreciating the fact that perhaps it was meant to. Like I say, I've forgotten a lot and shamefully that includes my highest regard for the quality of your levels. I'm sorry to have momentarily doubted you. :oops: It was in the end your reputation that led me to the proper solution. All together, I'm happy to award 5-stars for what is in fact an excellent level: a crafty sequence of tasks that are both smartly laid out, fun to execute, and wrapped in a puzzle with a rewarding mechanism as a centerpiece. The fitting title was icing on the cake. Thank you for the privilege!
    • Rating:
      5/5,
      chemi
      Wow! Wonderful level again! Great visual design, amazing logic game path and really cool mechanisms. A SIX stars level... Thanks! :thumbsup:
    • Rating:
      5/5,
      Block builder
      Not being rusty, I can't resort to a simple "what @nGord said". The first few steps I got quickly. But it did take me some attempts to realize and see how the platform should be made to fall in phases, and which routes it allows in those phases. It's wonderful how some paths first seem to be used in one way, then seem a red herring, and then turn out to be used in the other way. So a little deception without red-herrings. That, I like.
    • Rating:
      5/5,
      ridgerunner
      Great challenge working out the correct sequence of events.
    • Rating:
      5/5,
      cpw
      Nailed it with the ball counter mechanism once again. Really good reuse of a simple mechanism to its maximum potential, which culminated in an elegant and visually uncluttered puzzle environment that is both aesthetically and logically pleasing. Good to see how the numerous pathways are turned on / off in the process, all made possible by the same mechanism rather than having to complicate the terrain by adding more and more paths. :thumbsup:
    • Star Penguin
      nGord and cpw like this.
    • Rating:
      5/5,
      gmacpro
      Wow that took a lot of trial and error so I went to the hints and the last hint was what I needed. Very clever level - thanks
    • Star Penguin
      Thanks @gmacpro! Glad the hints were helpful. :)
    • Rating:
      5/5,
      GFJ
      Very nice puzzle. Reaching the win took a while but I did not need the hints. I always see the hints after I have solved the puzzle.
    • Rating:
      5/5,
      hadi
      This is a very interesting level in terms of design and steps:). I recently solved your levels by 200% !!:eek::D (Maybe you will protest at 200%:cool:, but it really is. I solve your levels twice as much as I expect!:p;))
    • Star Penguin
      Thanks, @GFJ and @hadi! :D

      @hadi maybe that means my levels are too easy... :eek: or perhaps you've gotten faster at logic levels. ;)
      tueftle and hadi like this.
    • hadi
      @Star Penguin
      No my smart and professional friend:oops:. Your levels are magnificent and those have a good degree of difficulty;). Particularly more than some levels, it forces a person to think.:rolleyes:
      I think I've made some progress in finding a logical solution by tracking you and your levels. That's why I've been working on my own level for more time, and I'm not trying to immediately publish them. (I think more about them and make them better)
      Thank you:)
    There are no comments to display.
  • Album:
    Logic Album II
    Uploaded By:
    Star Penguin
    Date:
    Dec 5, 2017
    View Count:
    5,023
    Comment Count:
    37
    Tags:
    facebook
  • One claustrophobia.
    The tower of balls is to be pushed from the bottom, not from the top.
    B needs to push a certain ball in the back of the tower before he lets the platform fall any.
    B needs to lower the platform twice. The first time, it needs to fall only one square. The second time, it needs to fall the rest of the way.