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Makl

Arid Arches

Fragments of a once grand monument surround the pillar bots today. They will need to work together to collect the three stars.

Arid Arches
Makl, Mar 25, 2022
delator77 likes this.
    • Makl
      Note that the stars are to help see a path more so than a series of collectibles.

      3 Autopilots, 2 for B and 1 to trick P into falling

      After making this video, I did add two sliders to help speed up P for gameplay, as the level is quite long and P is a slow walker. They do not change the solution.
    • Rating:
      5/5,
      ridgerunner
      Long complex level that was a good challenge. I had some interesting moves around the rotatable and i liked the drop moves. Will look at video when i return from biking.
      Makl likes this.
    • Makl
      @ridgerunner the beginning, upon closer inspection, does have a couple of different options, but
      there is one particular move done in the video that turned out very nicely with the rotatable piece that I believe is more stable than other moves involving the ramp and slider.

      Even with adding the extra couple of sliders to move P, this level does have quit a bit of moving around..
    • Rating:
      5/5,
      ohmytian
      Finally finished this long but excellent level. I wish there is a save button so I can continue where I left off. My gameplay was a bit different and I did used the same method to dislodge the bots at the rotatable. I liked the first area but I don't quite liked the shoulder rubbing at the two towers.
      Makl likes this.
    • Makl
      @ohmytian thanks for playing it, really!! I have let myself get out of hand in making some levels. Once, I made a video that had a 15 minute solution (my video was longer because I messed up at a couple parts).

      Next ones will be smaller, since Mekorama has no checkpoints or save slots.

      It may have not fit in with the theme, plus maybe bad angle for it. I can see that.
    • Rating:
      5/5,
      Meko Guy
      I needed the video to get B down after dropping the ball above the sand wedges. I should have seen it but maybe the large size and numerous ways to go obscured it for me? The momentum auto pilots were hard to execute, the tap after the auto pilot must be BANG ON or it's another try and trust me - I got lots of practice but would rather not see it again. The level could have been a lot shorter with most of the same game play if B and L didn't need to come all the way back for the star on the pillars. Not a level for someone looking for a quick level. Thanks for sharing.
      Makl likes this.
    • ridgerunner
      My gameplay was the samme as video.
      Makl likes this.
    • Makl
      @Meko Guy thanks for still playing. I know it's a long and tricky, mildly tedious adventure with some hard to land moves.

      I'll learn, one day, that I don't have to use the entire grid.
    • Rating:
      5/5,
      delator77
      Long but satisfying gameplay... respecting the trick list our gameplay was a bit different but nothing remarkable... thanks for sharing & for the fun @Makl ;)
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Absolutely awesome level to explore and figure out and I didn't find it too long at all...I appreciated the recovery points and my favorite part was the cylinder swivel...central to so many pathways. Just fabulous :thumbsup:
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  • Album:
    Redux
    Uploaded By:
    Makl
    Date:
    Mar 25, 2022
    View Count:
    927
    Comment Count:
    10