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Denis Nazin

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Meko-ART oneline object. No Bot, no TRICKS!

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Denis Nazin, Feb 8, 2023
Mekologic, Neil Kuo and delator77 like this.
    • Denis Nazin
      Meko-ART oneline object. No Bot, no TRICKS!
      Attention! It may seem to you that the management is very bad and does not lend itself to your efforts! But there is a secret with which you can win quickly enough:
      Management is very dependent on the viewing angle! Turn the level so that the "control block" is ON THE OPPOSITE side!!! In this position, it will be much easier to control the object!
    • Rating:
      5/5,
      delator77
      Original & "annoying" at the same time :p... Meko-art with gameplay!! well done my friend!! спасибо @Denis Nazin ;)
    • Denis Nazin
      @delator77 Wow!:D Thank you! Thank you very much :thumbsup:.

      In such a design (the dominant idea of meko art) it is very difficult to add any interesting gameplay. Therefore, you have to come up with something original so that it fits the design and blends harmoniously into this complex design. As a result, the gameplay is either very simple, or very complex and incomprehensible. I tried to reach the "optimal middle". Perhaps someone will be lucky and it will be very quick and easy. Some will find this very difficult. In any case, I tried to make it optimal "not difficult and not easy", in the middle)
      Most importantly, for those who find it difficult, I wrote in the first comment - the main secret (my main observation and experience is what makes it possible to cope with management). Namely -
      1) If you manage frontally, from the side where the "control unit" is located, then this is almost unrealistic. Very difficult!
      2) If you turn the level 180 degrees, so that the "control box" is on the OPPOSITE side, then you can control much easier!!! It's strange, but it's a fact. On the opposite side, the object is more pliable and manageable. And it's easier to lift the "control box" up! If you know this secret (my experience), then you can win in less than a minute.
      That's why I wrote help in the first comment.
      Thanks again;)
    • Rating:
      4/5,
      ridgerunner
      The guide blocks for the wand look great but i found moving the wand too annoying , before and after reading the hint.
    • Denis Nazin
      @ridgerunner Thank you very much my friend:thumbsup:. Sorry for the inconvenience. In the first version of the level, the "control box" was on both sides. But I removed one - because it was very easy to win in 20 seconds. And I like the idea - that the "control box" is on the opposite side of the stars. You need good spatial thinking. Perhaps it turned out a little inconvenient and difficult, but it is much more interesting to win. Once again, please excuse the inconvenience. All the same, at this level, the most important thing is the design of meko art. Thank you;)
    • Rating:
      4/5,
      IceBlade
      It's a beautiful level, my friend, but my gameplay turned ugly pretty quickly. :p I knew what to do without the VS but still struggled, even with using the control on the opposite side. Still, it was a fascinating level, and I love how the art all falls apart :eek: in the first second of gameplay. Very clever, mind-bending level as usual. Well done. :thumbsup:
    • Denis Nazin
      @IceBlade Oh Thank you, thank you very much my friend.:D Please sorry for the inconvenience. I am very happy that you liked meko art. I even tried to make the name symmetrical, and a little art:rotf: Thank you;):thumbsup:
    • Rating:
      4/5,
      Mekologic
      VERY VERY nice design! :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:
      Gameplay interesting, but too slow...:confused:
      I like this level!:cool:
    • Denis Nazin
      @Mekologic Thank you thank you THANK YOU MY FRIEND:D;):thumbsup:!! I know you love design and symmetry too. At this level, I additionally did a little research:sneaky: - what symmetrical characters can be included in the level name, and also how to center the two lines (there should be 5 characters - then the two lines will align with each other). Therefore, the name has no meaning - it's just a symmetrical pattern.:rotf:;)
    • XiaoFeixia
      Your level is beautiful and difficult, worth collecting! Thank you for sharing!:thumbsup::thumbsup:
    • Rating:
      5/5,
      XiaoFeixia
      Beautiful and difficult level
    • Denis Nazin
    There are no comments to display.
  • Album:
    Futuristic
    Uploaded By:
    Denis Nazin
    Date:
    Feb 8, 2023
    View Count:
    729
    Comment Count:
    12