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Denis Nazin

2:2:2

My smallest level is 2:2:2. But I am sure you will be interested in solving this puzzle. Used "out of level"! good luck friends

2:2:2
Denis Nazin, Aug 8, 2022
delator77, fares, Adiorama and 2 others like this.
    • Denis Nazin
      My smallest level is 2:2:2. But I am sure you will be interested in solving this puzzle.
      Used "out of level"! good luck friends
      B does not see blocks outside the grid 16:16:16 (out of level)
      [​IMG]
      I have a lot of interesting levels and info in the "out of level" comments here: http://mekoramaforum.com/media/albums/out-of-level.2125/
      Adiorama likes this.
    • Rating:
      4/5,
      Neil Kuo
      :)
    • Makl
      Funky stuff. I can't see rating this one. Neat tricks in this minimalistic level. I can't stand walking around on the while space, though. It's so hard to see where to tap
    • Denis Nazin
    • Denis Nazin
      @Makl Yes, my friend, of course. This is a very small level. it is impossible to make great gameplay on it. This is all right, it is not necessary to evaluate it. For me, the main thing is that you played:D! Thank you!;)
      This level is a challenge to yourself. I've now gained a lot of experience with mekorama and now I can squeeze some interesting gameplay into a VERY small space 2:2:2. It is very difficult, for this you need to know a lot about mekorama. I can finally do it.

      Yes, I absolutely agree with you about the white field! I understand you. But at the level of 2:2:2 It is impossible to avoid walking on a white field. By the way, I want to tell you:
      I know and wanted to make the gameplay longer. To do this, you need to turn R to the right side on the avatar. If you do this - then in order to send R to the right place you need to send R 6 times!! This will greatly increase the gameplay. But!!! Just like you, I don’t like the players to suffer and catch up with R for a long time on a white field !! Therefore, I reduced the number of R directions to 3!! This is the minimum at this level. I could make the gameplay longer, but I love the comfort of the players. On this I agree with you. I reduced to a minimum walking on the white field B along with R.;)
      Adiorama likes this.
    • Makl
      When working with such a small space, every single little detail matters. The positioning of R was the perfect amount of challenge. My first playthrough, R ran way off and I just collected the star on the motor
      Then I realized priorities and that's pretty neat that R STOPS the slider.
    • Denis Nazin
      @Makl Thank you very much! By the way, I have a lot of big interesting levels, they are ready. I wanted to post one of them. But. I saw that now there are many big levels. Therefore, I put aside my big levels for a while and published a super small one. For diversity on the forum :rolleyes:
      Thank you very much for your understanding my friend ;)
      Adiorama likes this.
    • Rating:
      4/5,
      ohmytian
      Reasonable gameplay but one couldn't know that where is the out of level grid so thanks for the heads up information. But with the use of white space I think it is not just 2x2x2 anymore.
    • Denis Nazin
      @ohmytian Thank you very much! I'm glad you liked it.:D
      Yes, at this level it is very important to know where the grid border ends! This is very important to know in order to build the logic of the sequence of actions to win. I understand this well, so of course I took this photo with a demonstration of the grid border! Moreover, I specifically did not hide this photo in the spoiler! Thank you, I'm very glad that you understand me!!!

      Mini levels with little space, especially 2:2:2 - always use white for gameplay. This is the norm. But I'm honest! Not a single block on the avatar goes beyond 2:2:2, even the stars:sneaky::D. I thought for a very long time how to fit my idea into a 2:2:2 space. Thank you! I will try to find more other 2:2:2 levels.;)
    • Rating:
      4/5,
      Adiorama
      I captured the star(attached with motor) by using wall of slider:pit's very mini but still have enough gameplay:DTHANKS FOR SHARING ;):thumbsup:
    • Denis Nazin
      @Adiorama Thank you very much my friend:D! This level is a kind of challenge to oneself: "can I build interesting gameplay in such a small space or not." I have played similar levels by other authors. But I really wanted the gameplay to turn out not in 3-4 clicks. I wanted it to be a mini level with little variety and a lot of clicks. I did it:sneaky::D Thank you;)
      Adiorama likes this.
    • Rating:
      4/5,
      Feta grodox gr0
      Hard
    • Rating:
      5/5,
      delator77
    • Denis Nazin
      @delator77 I have many mini levels that I haven't published. I'll probably make another thread on the forum with these mini levels and give you and other players a link.
      Thank you SO MUCH my friend :D:D:thumbsup:
    There are no comments to display.
  • Album:
    Out of level
    Uploaded By:
    Denis Nazin
    Date:
    Aug 8, 2022
    View Count:
    793
    Comment Count:
    15