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_Joker_

1 Night at Z-Bot

lol now I have to upload an image from URL instead of from files. Harder than before and... idk :-)

1 Night at Z-Bot
_Joker_, Jan 25, 2025 at 2:19 PM
delator77 likes this.
    • _Joker_
      My previous card with this level was deleted cuz I edited the image but rules saying that I don't have to. So, nothing changed except I made size of QR-Code bigger:D
      Original QR-Code size [​IMG]
    • Rating:
      4/5,
      Don G Rowe
      Nice but hidden, which some players dislike. I made a few unconventional uses of the mechs, so I'm not sure I solved it as you might have intended :unsure:, but had fun with it. :)
    • Rating:
      5/5,
      delator77
      The only thing I would have changed is that...
      my Z army would have been much bigger to make the level more challenging because only 2 Z's came out to get B. Once I had redirected them by lowering the draggable that activates the mechanism, it was very easy to focus on headless R to push the ball.
      Nice design too... thanks @_Joker_ ;)
    • ridgerunner
      @Don G Rowe… sounds like you found the ZR squeeze move. Did you also discover the ZL move.
      launch the ZLs over the head of B directly onto the White
    • ridgerunner
      @delator77… I didn’t understand the ZR behaviour
      Sometimes after redirecting them with the draggable they would not reappear, but usually they reappeared after about 10 seconds
    • delator77
      @ridgerunner
      Uuhmmmm, I thought the same thing, that's why once I completed the level I played a couple more times to see the behavior of the ZR. In both cases I redirected to the only 2 that appeared and waited a long time. But none more appeared. What I don't know is if it's a bug and there are more hidden ZR that didn't appear due to some error or there are only those 2 ZR that should be appearing in a loop
    • Valentin
      @delator77 and @ridgerunner I don’t know if this what you two are talking about, but I managed to prevent any bot from zapping B by nudging the draggable so that the door seems open but is not completely…
      Then it is just a R play with not totally conventional moves as @Don G Rowe noticed ?!
      Didn’t understand the end : I suppose B finds a final star o_O?
      I thought that more of the level would have to be used :rolleyes: but fun level ;)
      Thanks for sharing @_Joker_ !
    • delator77
      @Valentin
      I don't know if I understood you correctly. What I did was that when I saw a ZR approaching, I lowered the door which in turn activates the upper mechanism to redirect ZR and immediately after that I raised the door again. This way I redirected ZR and the upper mechanism only moved forward one block. Since there are only two ZR, the upper mechanism moves two blocks so B is safe from the ZR and the upper ZL and then you can focus on headless R to push the ball that makes it possible for B to access the win block. I hope I explained myself well, if not I'll make you a video :rolleyes:
    • Valentin
      @delator77 You don’t need to make a video, I think I see what you did :) thanks for the details
    • ridgerunner
    • delator77
      @ridgerunner You're right, it seems I didn't wait long enough :rolleyes:
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  • Album:
    Fnaf In Mekorama
    Uploaded By:
    _Joker_
    Date:
    Jan 25, 2025 at 2:19 PM
    View Count:
    243
    Comment Count:
    11