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Various/Other Mekorama Exploits Research

Discussion in 'Game Behaviours' started by Scare Crow, Sep 5, 2016.

  1. Scare Crow

    Scare Crow Active Member

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    That is the ultimate point I want to make......bot movement and getting zapped over this mechanism depends on the direction we choose
     
  2. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    Weird. Quite the limited condition set I must say:
    - The designer must design the level with B facing a particular direction;
    - The player must be able to anticipate that the designer wants him/her to rotate a pair of zappers towards each other;
    - All the while the player must also not move B first before tapping him beyond said pair of zappers.

    I suspect, furthermore, that the orientation of the game space has no bearing on the outcome and rather it is B's orientation in respect of the zappers. If you want to test this theory, just recreate the latest version with B facing the win block beyond the two draggables, and try then.
     
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  3. Scare Crow

    Scare Crow Active Member

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    To my surprise you are absolutely correct....it is the orientation of B that actually is responsible for all these.....If B is oriented East west it can cross over both single and multiple zapper combinations safely....however B can rarely cross even a single zapper combination when it is oriented north south.......if you have any more suggestions or doubts please post...thanks.....and yes the bug is very complex to fathom but so was the ether bug.....so wouldn't you agree that this is worth knowing.??......;)
     
    Last edited: Sep 10, 2016
  4. TR O

    TR O Well-Known Member

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    @Scare Crow Oh sorry, I didn't notice you asked me a question ( No alert ..strange-0-).
    Well, then I would say my experience in your first explanation card is: B didn't die when two zapper are facing
    each other. Only one tap on the win.
    Hope this helps. Thanks.
     
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  5. Scare Crow

    Scare Crow Active Member

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    Thank you very much for the reply:)
     
  6. Scare Crow

    Scare Crow Active Member

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    Guys did anybody ever notice that the zapper gets turned on only in the presence of the B bot....in the presence of only R bots in a level it never gets turned on.....I observed a case when even only the B bot was present the zapper didnot get activated....I observed the case thrice but unfortunately I donot have any levels to study it....if any one of you observe this please take a screen shot and post it here.....i shall be ever grateful to you for this act of kindness
     
  7. Frenzies

    Frenzies Administrator Staff Member

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    Why is a screenshot needed? And yes, I know about it. It also works on normal Zappers unattached to R-bots. I think it's intentional
     
  8. Scare Crow

    Scare Crow Active Member

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    Yes may be....but nothing is random in case of computer programs....it may be possible to discover a pattern.....so please post a screen shot...;)
     
  9. Frenzies

    Frenzies Administrator Staff Member

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    Sorry, there must have been a misunderstanding. Like I said in my last post, I'm pretty sure it's intentional, and the pattern is that it happens when B isn't in a level.
     
  10. trids

    trids Famous Member

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    @Frenzies - I think he means that he wants to examine the exceptions to the rule...
     
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  11. Scare Crow

    Scare Crow Active Member

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    Exactly as @trids said
     
  12. Scare Crow

    Scare Crow Active Member

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  13. Scare Crow

    Scare Crow Active Member

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    HOW IS THIS POSSIBLE!!!!!!:eek:...This was First observed by @Sahil Screenshot_2016-09-18-17-02-22.png
     
  14. Frenzies

    Frenzies Administrator Staff Member

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    What do you mean? Are you talking about the multiple B-Bots?
     
  15. Scare Crow

    Scare Crow Active Member

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    Yes
     
  16. Frenzies

    Frenzies Administrator Staff Member

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    You just fill the entire floor with Zappers and I think you put a B-Bot anywhere, then press play. The game will crash. Then, go back to the level and you'll be able to place more B-Bots. They'll be invisible at first, so be sure to remember where you placed them. Then you can remove the Zappers and play, and the B-Bots will appear. I think that the first one you placed before crashing the game will be the controllable B-Bot. The rest will act like R-Bots.
     
  17. Scare Crow

    Scare Crow Active Member

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    WOOOOOWWW!!!!!....THANK YOU VERY VERY MUCH FOR THE EXPLANATION:)o_O:eek:
     
  18. Frenzies

    Frenzies Administrator Staff Member

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    Thank @meko for explaining it to all of us. This glitch was discovered a long time ago, but they didn't explain how to do it clearly enough. We only figured it out after meko explained it in his level "Yellow Land".
     
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  19. Scare Crow

    Scare Crow Active Member

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    @Frenzies I have a question...the game does not crash:(...what shall I do now
     
  20. Frenzies

    Frenzies Administrator Staff Member

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    Are you sure that you filled the whole floor with Zappers and played it?
     

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