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Denis Nazin

Unbreakable

1 slider and 1 game bot is all you need to win. NO TRICKS. + Demo of stable lightning and invulnerability R(L).

Unbreakable
Denis Nazin, Apr 17, 2022
    • Denis Nazin
      1 slider and 1 game bot is all you need to win. NO TRICKS.
      + Demo of stable lightning and invulnerability R(L).
      A WARNING! At the beginning of the game there will be a lot of noise from lightning. But it will pass quickly.
    • Mr Lemon
      I'm glad you posted the level, I've always admired your ideas, but this time you did something weird.o_O
    • Rating:
      4/5,
      Adiorama
      Easy level with nice design:) I like the idea of using only one slider and bot;) Thanks for sharing my friend denis.
    • Denis Nazin
      @Mr Lemon @Adiorama
      Thank you very much my friends. I got really into long lightning bolts. I want to show you my best DEMO. The longest zippers I could make. The demo shows bots that are not killed by lightning.

      [​IMG]
      http://mekoramaforum.com/media/electric-flight.25813/
      At my previous level, the diagram of how to make stable lightning is clearly visible. But at this level, I also added a motor to make the structure fly. You don't need a motor for lightning to work!
    • Rating:
      5/5,
      Robot B
      Wow! :)
      Gorgeous level with this awesome effect.
      They remind me of Tesla coils.:D

      I also tried your demo - I was really surprised to see some bots electrocuted and some not. How is it possible?:eek:
    • Denis Nazin
      @Robot B @cimarronline
      My dear friends! Thank you very much! I am very happy that you liked it and you are interested in this effect. I will gladly explain to you:
      Why do some bots get killed by lightning and some don't? The answer is simple - it all depends on the initial position of the bots on the level. Those bots that are BEFORE position B - their lightning does not kill! Those bots that are AFTER position B - these bots are killed by lightning. Level Location Priority Scheme:
      [​IMG]
      [​IMG]
      I made this circuit based on research @Labyrenight!!

      On the demo map, I specially highlighted the area BEFORE B - with green grass. Area AFTER B is red bricked. Bots that are in their starting position on the grass (anywhere!) will not be killed by lightning. Exception - if the bot stumbles and falls on a zapper - then locking it will kill him. All bots that start in the red brick area (anywhere) will not be able to pass the zappers!
    • Adiorama
    • Rating:
      4/5,
      ridgerunner
      Good logic level with great lightning. Demo impressive.
    • Denis Nazin
    • Chris Hester
      I notice the eyes on the bot don't move round. The same with the eyes at the top!
    • Adiorama
    • Denis Nazin
      @Chris Hester @Adiorama
      Wow! Thanks friends. I didn't notice it. It is very interesting. You are absolutely right. Indeed, the eyes freeze in one position.
      I conducted an experiment - the eyes of the bots work normally until the moment when lightning starts to strike. After the lightning has struck, even if the lightning is removed, the eyes stop moving. I do not know why

      You can try the demo map. I made it especially for you. To make lightning stand on the red brick.
      Before the lightning appears, the eyes of the bots move. After the appearance of lightning, the eyes do not move. Even if you remove the lightning - the eyes of the bots will not move. But! There is one distant bot L! The general rule does not apply to him. His eye keeps moving!
      [​IMG]
    • Adiorama
    • Denis Nazin
      @Adiorama
      There are A LOT of such questions in mekorama! Try the demo map in the previous comment. There is one bot to which this rule does not apply.
    • Adiorama
      @Denis Nazin
      Yes I have seen but how is this happening. Don't know:rolleyes:
    There are no comments to display.
  • Album:
    Electric
    Uploaded By:
    Denis Nazin
    Date:
    Apr 17, 2022
    View Count:
    1,790
    Comment Count:
    19