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My Building Process

Discussion in 'Level Creation Help' started by Labyrenight, May 19, 2022.

  1. Labyrenight

    Labyrenight Famous Member

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    I don't know if this is the right place (?) I will share the process of creating levels. Progress will be uploaded from the beginning until the cards are ready to be shared in the Levels section.

    In making a level, there are some initial steps that I do. Sometimes I start by making a building design first. Other times I start with the ending of the game (or game core) that I want.

    Ok let's get creative, this is the initial design that I made. The idea was taken from the song that was just released yesterday, "ARIA".
    655193.png

    I made the "R" link to the "I" using the slider because it looked good, readable from both sides.

    Next, I will determine the gameplay/tricks and building design based on the lyrics and Aria's MV.
     
    RZK, MekaSage, Adiorama and 1 other person like this.
  2. Labyrenight

    Labyrenight Famous Member

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    655193.png
    Yerin likes yellow, i'm thinking of just using B (?). And also she likes flowers, according to the music video I will add a floral motif.
    Win there is only temporary, I don't have any ideas for gameplay yet.
     
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  3. Labyrenight

    Labyrenight Famous Member

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    I found the idea from the lyrics.
    "Changing my path to a different direction"~
    [Verse 1]
    I know I’m trapped in my reflection in the mirror
    It feels unfamiliar while I’m searching for a new me
    Changing my path to a different direction
    Each time whenever I want to
    Oh-oh my, It’s all lies
    Do you know why, why?

    [Pre-Chorus]
    Erase the appearance that you've drawn of me
    I'm being washed by my hidden colors
    With my audacity, yeah, yeah, so that there's no time to think
    All the eyes of the world, I'll take away

    [Chorus]
    Ari-aria, ari-aria
    I’m throwing you away for keeping me locked up
    As I gently let go of the breath I’ve been holding
    Ari-aria, ari-aria

    [Verse 2]
    No need to be afraid
    It's who I've always wanted to be
    I'll stop pretending and be what I've always wanted
    Keep treading softly
    Forget rules, I'll do as I want
    Oh-oh my, It's all lies
    Do you know why, why?

    [Pre-Chorus]
    Erase the appearance that you've drawn of me
    I'm being washed by my hidden colors
    With my audacity, yeah, yeah, so that there's no time to think
    All the eyes of the world, I’ll take away

    [Chorus]
    Ari-aria, ari-aria
    I'm throwing you away for keeping me locked up
    As I gently let go of the breath I’ve been holding
    Ari-aria, ari-aria

    [Bridge]
    Words that caused the pain
    I say goodbye, again
    I won't hide in the dark
    Don't let me get cut up by those keen looks
    Take away

    [Chorus]
    Ari-aria, ari-aria
    I'm throwing you away for keeping me locked up
    As I gently let go of the breath I've been holding
    Ari-aria, ari-aria

    Sauce
     
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  4. Adiorama

    Adiorama Famous Member

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    That's how you make levels thanks for sharing :thumbsup:;)
     
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  5. Labyrenight

    Labyrenight Famous Member

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    The design that comes to mind.
    655193.png
     
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  6. Labyrenight

    Labyrenight Famous Member

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    Still haven't figured out the gameplay. Sometimes I can make a Level in less than a day. Other times I make Levels up to a week or more.
    655193.png
     
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  7. Labyrenight

    Labyrenight Famous Member

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    I added 1 gameplay, autoslider to get star. Later B is required to drop the ball to move the autoslider.
    655193.png
     
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  8. Labyrenight

    Labyrenight Famous Member

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    The switch system seems pretty good.
    655193.png
     
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  9. Labyrenight

    Labyrenight Famous Member

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    655193.png
    I made a mechanism for 4 stairs in turn. However this will sacrifice the previous gameplay.

    In making mechanisms, I always try to make them run smoothly and definitely look good from the outside.

    Yes, I will disassemble the inside many times (I like the engine hidden from the inside), even when the entire gameplay and build is done. I'll make sure the mechanism doesn't go out of the specified building area, because that would destroy the beauty (unless it adds to the aesthetics of the building).
     
  10. Labyrenight

    Labyrenight Famous Member

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  11. MekaSage

    MekaSage Famous Member

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    @Labyrenight - does the win block work by using vibration, or is it another type of sensor?

    I did some experimenting and kept adding sliders. I could still win with 7 sliders, but it kept getting more and more difficult.
    mekorama (152).png
     
  12. Labyrenight

    Labyrenight Famous Member

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  13. Labyrenight

    Labyrenight Famous Member

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    Let's make B fly.
    655193.png
     
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  14. MekaSage

    MekaSage Famous Member

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    This is a fun version! You can really launch B pretty high.
     
  15. Labyrenight

    Labyrenight Famous Member

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    Started adding some games with balls.
    This is the part that takes a while to think about. The hardest part is when you have several games and you have to combine them.
    655193.png
     
  16. Labyrenight

    Labyrenight Famous Member

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    I think it's a pretty simple mechanism.
    655193.png
     
  17. Labyrenight

    Labyrenight Famous Member

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    Most of the mechanics are changed in this card, to get the desired gameplay.
    655193.png
     
  18. Labyrenight

    Labyrenight Famous Member

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  19. Labyrenight

    Labyrenight Famous Member

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    Full gameplay with 3 stars and 1 win. I'll test it before sharing it in the levels section. Is this enough or still need to add a few more games (?). Because the middle still feels empty.
    655193.png
     
    Last edited: May 28, 2022
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  20. Labyrenight

    Labyrenight Famous Member

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    Design changes often occur when I build a level, even just changing 1 block. That's all I did to make it look good "in my view".
     

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