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Block Combinations Blocks that shake (like a car motor)

Discussion in 'Game Behaviours' started by Gepeto, Sep 8, 2016.

  1. Gepeto

    Gepeto MekoStudio Architect Staff Member

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    I post it as a quizz, as I don't know if a such behavior has already been quote with these elements.
    My son showed me one of his unachieved level and pointed out a strange behavior somewhere. So I have put it on a box to show you and ask: do you know what lead the motor to shake? OK... There's a slider... But what else? :D
    Here it is:
    [​IMG]
     
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  2. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    I don't see a slider, but I do see two opposing motors. Most likely a factor of the physics engine in the game trying to correlate the influences of the two motors.
     
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  3. Gepeto

    Gepeto MekoStudio Architect Staff Member

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    Oh sorry. I should have specified that the two opposing motors are much more about cosmetic, such as the "light" and other stuff. Did you try it ? o_O
     
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  4. Gepeto

    Gepeto MekoStudio Architect Staff Member

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    For no confusion with non important cosmetic stuff :
    [​IMG]
     
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  5. richardfu_

    richardfu_ Retired Moderator and Featured Levels Manager

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    There is an eye inside
    This mechanism does make some funny effects. The bad thing is it makes a lot of noise.
     
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  6. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    I was going to exhaust the possibilities eventually. :rolleyes:
     
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  7. Gepeto

    Gepeto MekoStudio Architect Staff Member

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    I admit that I don't have a list of all possibilities to achieve a such "shaking" behavior.
    @richardfu_
    Good point with the eye. But it can be achieved with something else than the eye which best suits a motor fonctionning ;) What surprised me is if I put an eye on a slider with rail it shakes in some ways. With more slider+eye that shakes much more even if there is distance between them
    I agree about the noise. That's why I've found appropriated to mimic a car motor :) However I don't see any practical benefit in using it in a level...
     
  8. nGord

    nGord Standby Administrator, Retired Moderator Staff Member

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    Fine... ;)
    a zapper on the slider and rail.
     
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  9. Gepeto

    Gepeto MekoStudio Architect Staff Member

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    Well done friends! That was not so hard :p
    Just tiny funny moments I hope :D
     
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