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Ever worry that your QR code is too dense?

Discussion in 'Level Creation Help' started by explorer, Nov 16, 2016.

  1. explorer

    explorer Active Member

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    I avoid levels without a checkmark, so I always include one myself.

    I just finished a level, 3 feat circus, where I wasn't really sure the QR code was going to be readable. I finally did some tests to be sure, and it does work, but even though the QR code scans, it still looks a little fuzzy to me on zooming it for import, raster instead of vector.

    Has anyone ever made a level so complicated that the QR code was only readable on an exported card/level, instead of an image with checkmark?
     
  2. cpw

    cpw Retired Moderator

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    @explorer Yep -- I made this one complicated enough that even the exported card isn't readable. In the end I had to enlarge the code before uploading it :eek::D Then I also received reports about its lagginess on mid/lower-end hardware. I noticed that giant levels with the same block type usually don't generate ultra-dense QR codes, so I think it might have to do with the highly varied block types in my level.
     
    explorer likes this.
  3. Gepeto

    Gepeto MekoStudio Architect Staff Member

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    explorer likes this.

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