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Forces Circular claustrophobia or low ceiling autopilot

Discussion in 'Game Behaviours' started by Denis Nazin, Aug 16, 2022.

  1. Denis Nazin

    Denis Nazin Famous Member

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    If B enters a low ceiling zone where there is no dead end and no exit from the low ceiling - B runs in circles! This effect can be used for autopilot!
    [​IMG]
    VS
     
    Last edited: Aug 16, 2022
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  2. Denis Nazin

    Denis Nazin Famous Member

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    At first glance it may seem that B runs in circles indefinitely. BUT! THIS IS NOT TRUE! I did some research and found out that B can run exactly 101 steps without stopping (except for the first step into the low ceiling zone - then 100 steps). Here is a demo map. Each floor has 20 blocks. On the 6th floor, B will stop opposite the win block. B will not go further. That's exactly 101 steps!...
    [​IMG]
    VS
     
    Last edited: Aug 16, 2022
  3. Denis Nazin

    Denis Nazin Famous Member

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    This demo card shows:
    that B still returns to the low ceiling autopilot circle even if he is forced sideways. In other words:
    B always runs around in the same place. If we move B , it still returns to the same zone! Of course, provided that you do not press the cancel tap!.....
    [​IMG]
    VS
     
    Last edited: Aug 16, 2022
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  4. cimarronline

    cimarronline Administrator Staff Member

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    Yes this effect is fun. This was used well in the much-loved classic level Conquer by @cpw.
     
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  5. Denis Nazin

    Denis Nazin Famous Member

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  6. MekaSage

    MekaSage Famous Member

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    This is cool. I knew about the low-ceiling autopilot, but I didn't realize B would run back to the path if pushed off of it.
     
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  7. Chris Hester

    Chris Hester Well-Known Member

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    I did this demo a while back when I realised B went round in circles! But I didn't realise he only went for 101 steps.

    Mekorama - Constant Runner! - 23 Mar 2022.jpg
     
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  8. MekaSage

    MekaSage Famous Member

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    This gave me an idea for a one-tap game. The title is a clue.
    mekorama (157).png
     
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  9. Chris Hester

    Chris Hester Well-Known Member

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    I don't see the effect - B can only get one star (walking normally) then can't move any further...

    Here's the level I came up with that uses the technique!

    Mekorama - On The Run - 7 Apr 2022.jpg
     
    Last edited: Aug 24, 2022
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  10. MekaSage

    MekaSage Famous Member

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    The split second before the top part rotates B can see the full clear path. If you tap in that split second you'll initiate a Low Ceiling and B will squeeze past the obstacles to get the stars.
     
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  11. MekaSage

    MekaSage Famous Member

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    I made a silly one-tap demo to watch how hard B will work to get back to the path of a Low Ceiling autopilot.
    mekorama (159).png
     
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  12. Denis Nazin

    Denis Nazin Famous Member

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    Yes, I won as you wrote. Good demo. Thanks;):thumbsup:
     
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  13. Denis Nazin

    Denis Nazin Famous Member

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    Very cool and funny card! Cool circle. I really liked the way you cause the fall B :thumbsup:
     
  14. Chris Hester

    Chris Hester Well-Known Member

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    It just doesn't work for me. I tried many times and did manage to get 3 stars, but B wouldn't move any further. If I try the star behind him he gets stuck there after turning once. He can turn round a corner but then stops at the next fence.
     
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  15. Denis Nazin

    Denis Nazin Famous Member

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    Try to click very quickly on this particular block:
    [​IMG]
     
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  16. Chris Hester

    Chris Hester Well-Known Member

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    Denis to the rescue! :thumbsup: At first B didn't go far, but I kept trying (not easy when the restart button is at the top) then eventually B did it! He moved slowly as if in a dream.
     
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  17. 935

    935 Well-Known Member

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