1. Psst! We just published some cool documents with tons of tips and secrets about both this forum and Mekorama. Whether you're just visiting, a new member, or have been with us for a while, we're sure you'll find them useful. So far we have Welcome_to_MekoramaForum.pdf, Introduction_to_Mekorama.pdf, and How_to_Share_a_Mekorama_Level.pdf. Find them all in this forum thread:

    Everything you have always wanted to know about Mekorama

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Tips A Cautionary Tale

Discussion in 'Level Creation Help' started by Don G Rowe, Nov 12, 2017.

  1. Don G Rowe

    Don G Rowe Famous Member

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    Sometimes in our eagerness to share creations, we don't check updates as closely as we should. The Level card below illustrates an instance. The previous version had a shortcut where the slider that releases the win block could be pushed into the structure, triggering an automatic win.

    The creator put in a structure to prevent the automatic win. As you'll see in the cutaway, a stray stone block got inserted that stops a lift B needs to win. The level was not winnable as a result. The update was posted, confusing players who thought there must be hidden elements they couldn't find.

    The moral of this cautionary tale? Test to make sure your updates don't stop your levels from working as intended. Thanks to @gmacpro and @Black1226 for their assistance.
    [​IMG]
     
    Last edited: Nov 12, 2017
    laurence.gr, nGord and gmacpro like this.

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