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mastersifu

Yamato

Inspired by a swing and a ferris wheel.

Yamato
mastersifu, Jul 16, 2021
MomoKeego, Helena, AndrasB and 3 others like this.
    • mastersifu
      • When the cage knocks B across the river, it would often squeeze B onto the draggable, leaving the draggable half up. I could have B walk down from here & then raise the draggable to lock the cage in place.
      • When you bump the ball by the long rail, have B stay there until the ball rolls. This stabilizes the ball and lets it roll straighter.
      Credit to @Buurmas
      Two tricks needed
      Low ceiling and autopilot to push an object.
    • Rating:
      5/5,
      Denis Nazin
      I love this level very much !! Perfect. Confusing and interesting as always. But not too long and not too clever.
      Great logic, great mechanism.
      I think at this level the perfect combination of cool logic and accessibility (of course, provided that you know how to use autopilot).
      Super! Please do more just such levels! Thank you!! :thumbsup::thumbsup::thumbsup:
    • mastersifu
      @Denis Nazin Thanks for playing, commenting and rating. I'm glad that you like this level and found it more suitable for every players. That's good for me to know this. Thank you. I'll try to do more levels like this in the future.
    • Rating:
      5/5,
      Labyrenight
      So much fun :rotf:

      But I can win only with 4x autopilot (only use one ball to help autopilot)

      + The second autopilot is combined with a low ceiling.
    • mastersifu
      @Labyrenight Thanks for your review. I'm very happy that you enjoyed this.
      :eek:What?Four autopilots?How???Please tell me.
    • ridgerunner
      The rotating cage was fun.
    • mastersifu
      @ridgerunner Thanks for your review. Glad to hear that you had fun with it.
    • Rating:
      5/5,
      Sun Eagle
      Great fun and relaxing to play. Although sometimes the rotator push B and even the ball out of map, luckily that it's not happen usually.
    • mastersifu
      @Sun Eagle Thanks for playing, commenting and rating. Yes, I know this might happen so I added stairs to the white space for B. As for the balls, sorry about that.
      Buurmas likes this.
    • Rating:
      4/5,
      Pratik Bhalerao
      @mastersifu

      That push with Autopilot is known as Hercules Push.

      And by the way, also found a shortcut.

      Glad you had Stairs to rejoin from white space.

      Fun playing with Motor locking and releasing.
      And well build Ball and Bot drops from it.
    • mastersifu
      @Pratik Bhalerao Thanks for playing, commenting and rating. Good for me to know the exact name of the trick. I'm glad that you had fun with this level. By the way, is your shortcut same as @Labyrenight ?
    • Rating:
      5/5,
      delator77
      That was really fun... Thanks for sharing @mastersifu ;)
    • mastersifu
      @delator77 Thanks for playing, commenting and rating. Good to know that you enjoyed it.
    • Buurmas
      One minor shortcut is
      you don't need a ball to get to the draggable that goes up to the top platform (I'll call this the elevator). You can run past it and then autopilot back over the rail & on top of it.
      I also ended it a little differently that you did (although your way is stabler).
      Instead of having B walk from the cage directly onto the top platform, I took the elevator draggable up, autopiloted across the shaft that goes in & out, knocked over the last ball, and autopiloted back to the stairs. However, it was not satisfying to use autopilot this way (I doubted it was the intended design & spent some time looking for an alternative) &, worse yet, the ball sometimes wouldn't make it all the way to the right spot. It was an interesting time trying to wiggle it in.
      I suppose when autopilot is required to complete a level, people are more likely to find such things. :) It would be tough to block all the autopilots you didn't want, leaving only the ones you did. But re: other shortcuts, I don't see how you can win with only one ball.
      I don't see how you can reach the win block without bumping the ball on top and freeing the shaft, and I don't see how you can free the shaft without the Hercules Push, which gets you stuck unless you have two balls to complete your path across the stone stairs.

      Although there are many parts of this level that could be unstable, I thought your intended solution was quite stable, although the last ball can be a little delicate. Some tips for folks:
      • When the cage knocks B across the river, it would often squeeze B onto the draggable, leaving the draggable half up. I could have B walk down from here & then raise the draggable to lock the cage in place.
      • When you bump the ball by the long rail, have B stay there until the ball rolls. This stabilizes the ball and lets it roll straighter.

      By the way, what does the level title refer to?
    • mastersifu
      @Buurmas Thanks for the feedback. I agree with you that autopilot will contribute to lots of possible paths and this leads to numerous shortcuts. Most of the shortcuts players commented above uses this trick. Your shortcut was cool as I initially thought B can't autopilot onto things which are two blocks high. And thanks for the tips, I've inserted them in my first comment so as to assist players in the future if they come across this level.
      Yamato is the name of a character in anime - One Piece.
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  • Album:
    My 1st Album
    Uploaded By:
    mastersifu
    Date:
    Jul 16, 2021
    View Count:
    1,699
    Comment Count:
    28