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Meko Guy

Two Mek Drops

A logic level so no tricks are required. 100th level.

Two Mek Drops
Meko Guy, Oct 12, 2019
Źàiď likes this.
    • Meko Guy
      - B will need to be on the grass
      - B will need to hold B's ground
      - Tap out after the mek has fallen
    • Don G Rowe
      A while back, @Chuckthulhu and @Block builder made a level called "After Forever". I commented they had gotten the name right, because it perfectly described how long it would have taken me to figure out on my own. Since then, my shorthand for endlessly complicated and/or severely counter-intuitive levels has been ...

      "Another one for the After Forever file." :rolleyes:
    • Rating:
      5/5,
      ridgerunner
      Mmmmh! Gobsmacked by the video. I will give the designed level 5* but unfortunately i was playing a different level called “One Instant Mek Drop” I restarted quite often and every single time the mech with the ball fell forward and the ball rolled back towards the gap. I got round this by raising the draggable almost to the top ,catching the ball, and launching it so it moves forward and lands on the budgeable which often fell at an angle before going flat. Thus the ball filled the gap between the budgeable and the red block of the building. You can see why i had so many restarts. The rest of my win was similar to video but i sent B up first to dislodge the budgeable. Getting B onto P took some time to see and that business with the ball near the winblock was very devious. I think it was it spinning that gave me the clue. And had to keep remembering not to allow P to get stuck. Hard work.
    • Rating:
      5/5,
      Frince
      Nice logic level.. congrats on 100th
    • Meko Guy
      @ridgerunner - Too bad the mech didn't work for you. Even though mechanisms don't always play right, I didn't have any issues with it to fine tune or make better - sorry about that. Thanks for playing
    • Meko Guy
      @Frince - Thanks again for playing.
    • Meko Guy
    • Don G Rowe
      Yes, but it would be after forever by the time I figured out what those 4 minutes were supposed to be.
    • Meko Guy
    • Don G Rowe
      I'm not suggesting you do. Just letting you know I tried this and lost interest in completing it because I found it overly complicated and counter-intuitive.
    • Meko Guy
      @Don G Rowe - Thanks for trying.

      EDIT - 'Overly complicated and counter-intuitive' - wow - nothing hidden, no tricks required, only 2 balls with no surprises.
    • Don G Rowe
      Oh brother, no wonder I was so frustrated with this. :mad: The second column always falls as soon as B touches it for me, not just the ball on top of it. And the reason I couldn't see how to continue is because there's nothing to see once that happens. :rolleyes:
    • Meko Guy
      @Don G Rowe - Different devices... I don't know what the 2nd mech fell like so I can't comment. My video is what happens here over and over and I've played the level close to 50 times if not more.
    • Don G Rowe
      @Meko Guy The ball falls and rolls into the well like in your video, but the column follows and slides one block forward over the top of the ball
      which leaves no way for B to mount PillR for the win.
    • Don G Rowe
      Found a way to
      knock down just the ball. You have to tap away the moment B touches the ball. If he settles on the block the column rests on even a little, the column falls too. It's pretty stable from the three or four times in a row that I tried it.
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    Meko Guy
    Date:
    Oct 12, 2019
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