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Logo

The Right Time

ZappR is the carrier and PillR is the passenger. PillR is standing on the ball. ZappR have to get him. ZappR will push the ball while PillR will step on Zappr's head. That just means that PillR must not go fall with the ball when Zappr pushes it.

The Right Time
Logo, Aug 25, 2017
delator77, chemi and Alon like this.
    • Logo
      Right timing is a must.
      Observe where the PillRs are facing at the start when you open the level.
    • Rating:
      4/5,
      Block builder
      Nice ability level. Zap zapping B is just evil. :rotf:
      Logo likes this.
    • gmacpro
      Too hard - I can see getting one but three. :(
      Logo likes this.
    • Rating:
      5/5,
      chemi
      Very original idea... for some time I was thinking it was weird but then... I visualized the solution. Thanks!
      Logo likes this.
    • Logo
      @gmacpro I understand. One of the strategies/tricks for the timing to achieve is using the "R Pause" method. Just hold the draggables DOWN when ZappR is stepping on it or about to step on it. Make sure you do that when Zappr is facing backwards. Wait for the PillRs to face forwards, and then let go.
    • Rating:
      5/5,
      delator77
      Excellent, original and challenging timing level :sneaky:!! Really I enjoyed a lot:D!! Thanks for sharing and great job @Logo :thumbsup:
      Logo likes this.
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  • Album:
    My Mekos
    Uploaded By:
    Logo
    Date:
    Aug 25, 2017
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    Comment Count:
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