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Block builder

The Daltons X - The End

The Daltons need to help Lucky Luke to deal with a group of bandits in the hills, who shot the train driver in The Daltons IX. If they penetrate the area and reach the supplies under the giant fallen cactus, the bandits are forced to leave the region. After that, The Daltons shall join the army.

The Daltons X - The End
Block builder, Oct 10, 2017
Helena, Ítalo, Br0K3N and 1 other person like this.
    • Block builder
      Full story
      For their help in The Daltons IX, the new sheriff is willing to give The Daltons an altered sentence. Instead of going to jail, they need to help Lucky Luke to deal with a group of bandits in the hills, who shot the train driver in The Daltons IX. After that, they must join the army. The bandits are quite dangerous, and shouldn't be approached directly. But Lucky Luke has a plan. The bandits hide their supplies under a giant fallen cactus. If they manage to penetrate the area and reach the supplies, those can be destroyed, forcing the bandits to leave the region. After that, The Daltons may continue on their way to join the army.

      This will be the final episode of The Daltons. I've enjoyed making these levels immensely. The various western settings and the 4 different bots gave me a lot of inspiration for design and gameplay. But I feel I depleted the western theme, and want to prevent repeating myself too much. All (good) things must come to an end. :rolleyes:

      Btw, I have one more idea for The Daltons, but it won't be a level........

      The first Zapperbot releases two other bots: bandit 2, and one above him. You can't prevent the release of bandit 2, but the Zapperbot above bandit 1 may not be released (it will prevent the final step in the level).
      Use B's head to prevent bandit 1 from releasing the Zapperbot above him.
      Hold all Daltons in the litte area with two small elevators, and walk the longer way around through the passage with B towards the stairs next to the straight rail. Make sure to move the slider that releases bandit 1 and The Daltons back up, such that bandit 1 does not walk another lap and still releases the Zapperbot above him.

      Bandit 2 is released by bandit 1, this cannot be prevented. You need to divert his path such that he doesn't end up on the little 'balcony' above the win, where B must push a ball later.
      Use B's head to divert bandit 2.
      Immediately after having diverted bandit 1, move Lucky Luke (B) to the elevator that goes up to the top of the stairs bandit 2 is ascending. Depending on whether bandit 2 struggled a bit on the stairs, timing can be narrow. Bandit 2 should fall off the level automatically.

      You will need to get all of The Daltons and Lucky Luke (B) through a narrow passage, before bandit 3 starts moving.
      Use a stack of 2 bots to push the ball of the cactus. Regular R on Pillarbot is adviced.
      First, try to come up with it yourself with these clues.
      Lucky Luke (B) needs to join the small space as well, so mind zapper Dalton's position.
      There are only 2 bots small enough to let the ball roll over them.
      Looking from the nearest edge of the level:
      Back left: tallest Dalton.
      Back right: zapper Dalton.
      Front left: pillar Dalton.
      Front right: regular R Dalton.
      Looking from the nearest edge of the level:
      Back left: zapper Dalton.
      Back right: pillar Dalton.
      Front left: tallest Dalton.
      Front right: regular R Dalton.
      Make sure the Daltons in the path of the ball are not on raised elevators (i.e. the one in the back-right corner). Push the ball that will nock a second ball. Directly after pushing the ball, join The Daltons at the other side of the narrow passage. The ball will fall slowly and give you sufficient time. But be aware that the closest Dalton doesn't get in your way on the little slider through the narrow passage.

      Lucky Luke (B) must push the ball under the fallen cactus.
      Lucky Luke (B) must ride a Dalton.
      The first 3 Daltons will not get close to the ball and get frozen. What will the 4th Dalton's path be?
      Move Lucky Luke (B) up some stairs where he can step on Pillarbot. Release The Daltons from the 2x2 area. Release Pillarbot as last. Step on him, and later step off from him at the stairs near the ball under the fallen cactus.

      After the ball under the fallen cactus is pushed, just wait and watch a farewell scene happen in front of you. :rolleyes:

      Thanks to @ridgerunner for reporting an unintended solution in the first version.
      chemi, hadi and meko like this.
    • hadi
      I do not know why nobody has responded to this level:(. I'm sure you have put up a lot of time and effort to design it:oops:(Especially the agony of writing tips). Although I have not yet managed to completely solve it and get stuck in some part:confused:. Of course, I'm going to put it Solve Without Video Help.:cool:
      thank's:)
    • Block builder
      @hadi Good luck! There are also hints to really just get in to the right direction of thinking, i.e. without just giving the solution (per step, the last hint gives the solution). Some steps really require thought.

      Oh and I don't suspect many people to play a complex level like this, but I expect some reviews from players that will at some point find time to play it. Maybe about 3 or so.
      hadi likes this.
    • hadi
      I'm trying to make levels that has some episodes like Daltons. Of course, with a special character with a narrative of the right story, and it's also has appealing gameplay with no problems. I could also ask you for help. Of course, if you accept
    • hadi
      I did not succeed yet:(. And an unknown problem:confused:. I do not know why I am not able to see the help video (. Not shown):cry:
    • Block builder
      @hadi Whoops, made an error in the BB code. :unsure:
    • delator77
      @Block builder ,I may be the first to complete this level but for now I don't:oops: ... and it does not surprise me, it's a complex level of logic:sneaky: ... well, before being another 4 hours focusing bad the level I would like to ask you a question .... I know I can see the video of the solution but I do not want ... Say me YES or NO...It would be enough
      Well, I'm in the last zone (I think, at least) where you have to push the ball and I've managed to get there with ... B,R,R-pillar and Tall-R...
      Is this the right way?:rolleyes:
      By the way, am I one of the 3 players that you expect to complete the level?:p
    • Block builder
      @delator77 Short answer: no.

      And yes, you are one of the 3 I was thinking about. :rolleyes: @chemi will at some point, and I hope @cpw.
      chemi and delator77 like this.
    • delator77
      @Block builder Thank you !! Buff, I think this level will be more difficult than chapter 9 ...:confused::confused::confused:
    • Block builder
      @delator77 I just replayed it myself. Took me about 10 attempts, kept forgetting traps. :rotf:
    • delator77
    • delator77
      @Block builder ,crazy sir,I'm crazy!! I found another movement...Another short answer,please:p
      I found that I can blocked one bot and release the zapper(pushing B the ball) and the zapper can walk to the last zone and B can cross that zone safetely...Please say me that I'm in the right way:cry:
    • Block builder
      @delator77 I'm not exactly sure what you mean. It might be right, but sounds incomplete.
    • delator77
    • Block builder
      @delator77 Ah, nice move! Not intended thought. :rolleyes: Maybe visualize the final section before continuing.
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  • Album:
    The Daltons
    Uploaded By:
    Block builder
    Date:
    Oct 10, 2017
    View Count:
    3,236
    Comment Count:
    19
  • Video of the solution.