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Star Penguin

Terrace Tops

Lately a lot of my levels have been rather tricky... I decided to make a plain logic level this time. No tricks are needed in this ball pushing puzzle!

Terrace Tops
Star Penguin, Oct 13, 2017
    • gmacpro
      May not have any tricks but of course there's hidden stuff. After many times doing this and that ...
      I got the win to drop but still couldn't get to it.
      Thanks for the fun but since hidden could be anything, it's over.
    • Rating:
      5/5,
      Block builder
      @gmacpro You may assume from most creators that take level building seriously, that they don't hide stuff that is vital for finishing the level. Yes, things are not in sight, but the required effects of ball pushes are visible externally.

      I had a bit of trouble with getting all the paths to work without running in to a broken path, but then I found out that B is quite quick! ;)
    • gmacpro
      @Block builder - As I said before - levels are / can be hard enough without hidden stuff! I'm not a fan of hidden while some players are. Creators can make hidden levels if they want, I'll give them a try and will probably pass before playing it for a long time with hopes to figure it out. There are many other levels to play.
    • Rating:
      5/5,
      chemi
      Wow! Your logic is incredible @Star Penguin! I really love your levels. It was incredible the clever and clean solution. A master piece of pure logic levels. Thanks!
    • Rating:
      5/5,
      cpw
      Great fun with the logic sequence. Takes a little bit of trial and error but very nicely planned using a clean terrain. :thumbsup:
    • kathryn rogers
      @cpw I'm stuck, can't it b on the win
    • Rating:
      5/5,
      sawdust
      Great one! Good mix of logic with a tiny bit of ability.

      @gmacpro the only hidden stuff is the mechanism to
      drop the win
      . Once you've done that, and you say you have, everything else is on the surface and not hidden at all.
      what do you think pillar R is for?
    • Rating:
      5/5,
      Chuckthulhu
      Amazing. I spent several minutes with all the elements but I was too focused on the wrong use of one simple detail and couldn't figure out the solution until I stopped and thought, "Ok, so if I need X there and Y needs to do that, then what I have to do first is..." then it was so easy I couldn't believe it!

      @gmacpro and @kathryn rogers
      I took the time to record the solution as I think this is a seriously underrated level and you may want to give it another try:


      Oh, and @kathryn rogers, there is the use of 1 trick (despite the description)

      The trick is known as claustrophobia, you'll realize that B can't cross the inset stairs in the back if you tap beyond the stairs, but if you tap on it, B will give one more step due to the rail over his head. B has a behavior where he will try to find an exit when under a roof directly over his head (2 blocks high) and that's what pushes him after the stairs in this level.
    • Rating:
      5/5,
      kathryn rogers
      As always amazing tricky and fun logic!
    • Rating:
      5/5,
      hadi
      It was really one of the most sophisticated levels you've been designing:thumbsup::rolleyes:. Unfortunately, I guessed this time just some of the moves:(:oops:. The most unusual and amazing use of the simplest features:sneaky:. Similar to the "garry kasparov" movements in the chess game:D
      Thank you:oops:
    • Rating:
      5/5,
      Gepeto
      Great surprising logic! It required me some trials to figure it out but then the challenge was rewarding. Thanks!
    • Rating:
      5/5,
      delator77
      Wow!! Clever,clever,clever:sneaky:!! Excellent pure and clean logic level,challenging,as always!! I want your brain sir:p!! Thanks for sharing and excellent job @Star Penguin :thumbsup:
    • chronoglidesky
      I have a general question concerning rotating the view of the game field. I am posting here as I encountered this issue on this game, but I had same issue on other games, which I had to abandon because of this.
      I play on iPhone 8 SE (small screen).
      In short: I am unable to see and touch "targets" that are side-on on the game field. I see the solution to this particular game -- but I cannot proceed as I cannot guide B to the lower part of game (the small underwater section, accessed by stairs at the bottom, to block the ball) because this spot is just not visible.
      The game does not allow me to get a side-on view (that way I could guide B to the desired spot). I only get a "corner view".
      Am I just a complete klutz? Or this a known issue?
      I can see the spot I need to guide B here, but the field will always "snap" to a corner view no matter what I do.
      I have seen a couple of spoiler videos where side-on views are used. Any advice?
    • Star Penguin
      @chronoglidesky If you open the Mekorama app and swipe to the right until you reach settings, you will find an option for "free camera." It is recommended that that option be turned on. ;)
    There are no comments to display.
  • Album:
    Logic Album II
    Uploaded By:
    Star Penguin
    Date:
    Oct 13, 2017
    View Count:
    2,980
    Comment Count:
    21
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