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Makl

Stranded

Poor B gets left alone after working so hard. Revised version of "Sacrifice," more aptly named. More use of the same trick involved.

Stranded
Makl, Oct 12, 2019
Źàiď and delator77 like this.
    • Makl
      autopilot
      To get B onto R, free R using the "right slider", autopilot B from the left vertical slider (the one that also leads to finish) on to the stone pillar (where B started), and slide B all the way up, then back down 1 square (do this two times)
    • Rating:
      5/5,
      delator77
      This version worked very nice for me:thumbsup:Thanks for sharing @Makl ;)
      Makl likes this.
    • Rating:
      4/5,
      Meko Guy
      The B onto R move wasn't very stable as I was not able to get it AT ALL due to the low head room. B fell short over and over (20+) but I was able to bump B with the lift and B landed on R - not very pretty but more successful. The auto pilot back down with the moving ball was another, don't like move, as I'm no good at tapping on moving objects. The rest is pretty straight forward. I'm glad that you deleted your previous flawed level and fixed this one. Thanks for sharing.
    • Makl
      @Meko Guy The technique I used is strange but works flawlessly and has never failed or even looked remotely unstable.
      Here is a video showing how it is done.

      Also! There is no need to autopilot back down with the moving ball. I'm not sure what you're talking about.
    • ridgerunner
      @Makl “no need to autopilot back down.......”. I think your reply is a bit disingenuous as it’s the obvious way back down for B and it’s the way i used. I then used B to push the other balls as Rbots can’t get there. I do now see the other way down for B .
      Regarding the start , my way was slightly different. I used a delayed autopilot, the delay being caused by lifting B high then bringing R down on the draggable then lowering B.
    • Makl
      @ridgerunner if the highest ball is that last ball knocked down, then B can just stay "stranded" while R simply walks to the finish.
      That's why I named it that.

      I'm still learning the nuances of mekorama so if I dont notice something, it's probably for no other reason than I dont know any better or was being thoughtless at the time.

      Is that the name of that move? The one that I did in my video spoiler? Or am I misunderstanding?
    • ridgerunner
      @Makl . I think i now see the confusion between ourselves. I (and i think @Meko Guy ) was getting the high ball first then using B for the next two balls: while you were getting the high ball last. That is why you couldn’t understand why we needed B back down. I never saw the way to get B to the low balls first while previously playing but i now see the path. I like it.
      Makl and Meko Guy like this.
    • Meko Guy
      @Makl - Your move looks so easy but it wasn't. I retried the level and left the high ball until the end (was curious why it was called Stranded) and after ten attempts, B still can't do the move..... Thanks for the video though.
      Makl likes this.
    • Makl
      @ridgerunner So maybe this one was a little tricky? I'm kinda proud of this one.
      @Meko Guy ahhhhhh that's just a shame. I'm sorry, but yeah. Bumping B with the slider is the other alternative I found. Like you said, it's far from beautiful but it works.
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  • Album:
    The Pile
    Uploaded By:
    Makl
    Date:
    Oct 12, 2019
    View Count:
    880
    Comment Count:
    9