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trids

Propeller Head

Illustrating a bug.

Propeller Head
trids, Jun 18, 2016
    • trids
      This is my first posted puzzle, meant to illustrate a bug. And i just noticed something unexpected : it runs differently if i download it, than if i run it from my editor! Is this a known issue?
    • trids
      I believe the difference is in the runtime speed: when running through the designer, it seems to be slightly slower than running from QR code. This gives rise to differences based on timing.
    • trids
      1. Send the bot to the far end of the long platform, and wait until the elevator reaches the topmost position again.
      2. Tap on the short platform before it starts to descend, then watch the magic...
      3. The bot rushes over and bumps into the stone pillar, goes into a trance on the way down, and by the time it reaches the top he's touching his toes in some sort of yoga pose - before he suddenly flies forward off the tower down onto the target!
      nGord likes this.
    • trids
      @richardfu... Thanks for pointing that out, i actually thought it was yours but couldn't find it to give you proper credit.
    • Mamek Rammers
      great!
      trids likes this.
    • Sorella M.
      hihi nice to watch
      trids likes this.
    • Rating:
      5/5,
      mothproof
      B can really be so funny. Imagine B squirming in excitement before he makes his big jump. :D
      trids likes this.
    • Ray Aznable
      ...
      mid air frozen
      trids likes this.
    • Buurmas
      I can't duplicate this behavior on version 1.5.5. As the platform rises with B stuck against the stone, B still does crazy things like long-legging, hovering, and turning on its head. But after finally launching over the stone pillar B sometimes falls but never launches onto the win block.

      This bug was used in the level Right On by @Black1226 , but according to @cimarronline is now fixed since version 1.5.
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  • Album:
    Exploits
    Uploaded By:
    trids
    Date:
    Jun 18, 2016
    View Count:
    2,351
    Comment Count:
    10