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richardfu_

Last Mission

After this mission, B is going to retire and travel around the world. [NOTE: Updated card for newer versions of Mekorama in first comment below]

Last Mission
richardfu_, Nov 5, 2016
MomoKeego, Helena, delator77 and 4 others like this.
    • richardfu_
      Updated card for newer versions of Mekorama:
      [​IMG]

      Hi guys! This is my 100th Mekorama level, and I'm close to filling up the storage of my second account. I'm also feeling a bit more difficult to squeeze out new level ideas recently. I think it's a good time to take a break from making levels!

      I will still be hanging around in the forum and take care of moderation stuff if needed. If you haven't noticed yet, I'm also responsible for featuring levels on the official Facebook page. This means I will be checking new levels here regularly. Be sure to leave a recommendation below any good level you find in the forum. It would be more likely for me to notice the level and feature it!

      I've intentionally made this level difficult to leave you with something to play :D
    • chemi
      @richardfu nooooooooo!!!!!!! :(o_O:(o_O:(

      Honestly I think your albums should be added as a feature in the official game in a specific tab. Thanks a lot for the tens of hours of entertainment you gave us. ;)
    • cpw
      :eek::eek::eek:I'm not gonna solve this one until you publish your 101st level, otherwise I'll run out of entertainment. :rolleyes::D
    • Rating:
      5/5,
      Muslim Arizzy
      Excellent.. I'll always wait the level 101 from you ..Thank you very much, I learned of your level and find ideas..
    • chemi
      Has spirit exploit any method to make it reliable? I am finding really difficult and random jump to the other side... got there just three times after tens of tries...o_O
    • cpw
      @chemi
      If you want B to stop on the other side rather than dropping back into the water, simply tap on the grass over there.
      Though I'm not sure if it's actually necessary to get to the jump motors. There's a way to directly push B up onto the higher level......
    • chemi
      @cpw
      the issue I am facing is that just one of each ten tries I can tap to the other side. Some times B comes walking, other times it goes straight to the wall although I tap to turn left, other times it turns left but it stops... I find it very random or perhaps I am missing a method.
      I haven't found how to avoid going to the other side, but I suspect that is not the intended solution... @richardfu never designs useless areas in a level. Do you think spirit step is there just as misdirection?
    • cpw
      @chemi I managed to arrive before the draggable pad on the upper level just now, but I guess I missed something on the lower level and now I'm stuck in the final area. :D
    • cpw
      As for the hover trick, yes -- I think it has been a less stable technique ever since it was discovered. @richardfu_ designed the ring to make it easier to initiate the hover state, but to control its direction you'll still have to tap on the white background (where it shows a red X) such that B would stop.
    • meko
      The last trick is the best I've ever seen:D
    • cpw
      @meko And yet @richardfu_ still insists he's having a hard time trying to come up with new level ideas :rolleyes: I think he just really wants to take a break. :D
    • Jose Luis Galiano
      I am desolate. I can not get past the first stairs. I see that underneath there is a golden block will have to push, but I don't know how.
    • chemi
    • cpw
      After many retries I finally made the jump onto the opposite side (and found something hidden), but it looks like there's nothing to do with the upper level......I guess I simply used an unintended way to go up, so I didn't really use that hidden object. :rolleyes: Oh well, guess I just need to think about how to cross the last draggable pad (which is jammed for some reason)......
    There are no comments to display.
  • Album:
    richardfu season 2
    Uploaded By:
    richardfu_
    Date:
    Nov 5, 2016
    View Count:
    6,237
    Comment Count:
    50