1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Denis Nazin

impulse

Pull the slider to B and do not let go - there will be an impulse! (let B move a little before the impulse) need one autopilot!

impulse
Denis Nazin, Oct 21, 2021
    • Denis Nazin
      IMPORTANT!! Watch the demo and read the comment before playing

      Pull the slider to B and do not let go - there will be an impulse! (let B move a little before the impulse)
      need one autopilot!
      DEMO:
      To give this information to the players is much more important to me than the level itself! Therefore, I do not hide in the spoiler

      [​IMG]
      [​IMG]
      [​IMG]
      картин картинки
    • Rating:
      5/5,
      P_simorf
      Nice discovery!
    • Denis Nazin
      I don't want to oversaturate the forum levels feed. And I don't want to take away a place from other players! Therefore, I am posting two more interesting cognitive cards with this bug (trick) in the comments.
      If you are good at this "impulse" trick. Be sure to check out these two cards - you will be interested.
      IMPULSE WORKS WITH R and L !!
      [​IMG]
      If the level is too easy for you and you are good at it, try this:
      [​IMG]
    • Denis Nazin
      @P_simorf
      Thanks a lot my friend. Unfortunately, this bug is unstable. Can be built to work better, but some constructs are not stable. I tried to demonstrate the most stable constructions on my cards. Most of the designs on the card are "impulse Hard". But research can be continued and other ways to implement this phenomenon can be found.
    • Anomynous
      Nice and stable discovery. Like it. Will use it definitely:thumbsup:
    • Rating:
      5/5,
      Hrennerle
      very interesting effect, I will use it :) thanks
    • Denis Nazin
      @Hrennerle
      Thanks a lot my friend! Publish your level! And please excuse me for delaying you. You can see that publishing a discovery with all explanations and accessible is not an easy task)
    • Rating:
      5/5,
      delator77
      That was very fun... in fact,the card is like a demo,the real challenge was "impulse hard" :sneaky: Liked the move cause is easy to do & stable... спасибо @Denis Nazin ;)
    • mastersifu
      Nice discovery and it's fun to watch B being hit by the impulse. And I agree with delator77 that the real challenge is that "Impulse Hard". But I don't really like this move as I think it will contribute to some sorts of shortcuts/unwanted paths in levels which I always try my best to avoid. Anyway, it's still an interesting discovery and most importantly, it is stable!
    • Denis Nazin
      @delator77
      Many thanks!!
      This is a phenomenon do not known to most (I do not know someone has applied it before or not? But I have not met). Therefore, I thought that it would be better to place it with the main card - an easy demo level. So that everyone can cope and learn how to do it. This is the main goal.
      And "impulse Hard" is of course my favorite card. But I thought it was difficult for most. Because this is new and you need practice. And for those who are good at it, it's better to play "impulse hard". I am happy that you passed this card and appreciated it! Thanks!!!!:thumbsup:;)
    • Rating:
      5/5,
      Labyrenight
      So these levels and demos are swapped (?)
    • Meko Guy
      @Denis Nazin - I won without the video or the hints. I bumped B out after lots of back and forths, auto piloted down to the other side and repeated so not much game play for a level. I watched the video and seen a different result - curious, I attempted the move and nothing happened... Tried many times and then B moved a bit and eventually worked as per the video but the move isn't very intuitive. I would definitely call it a trick so players can figure out the game play if used somewhere in a level.
    • Labyrenight
      @mastersifu wkwk :rotf:
      How about autopilot, are you already friends with him?
    • mastersifu
      @Labyrenight Not yet. You can see in my levels, I didn't include autopilot in them unless I had no choices. But I like low ceiling though and now I'm playing with springboard stairs.
    • Denis Nazin
      @Anomynous
      Wow!! I'm happy you liked it and you even want to use it! I will be very happy if you take advantage of this discovery !!
      I would like to thank you separately for your feedback on stability! On all my maps, I tried to achieve the most stable and efficient operation of this bug (but this bug in itself is mekorama instability!). I built sliders and adjoining blocks in different ways. It took a long time, so I'm glad you appreciate it !!!! Thanks!
    There are no comments to display.
  • Album:
    Discoveries
    Uploaded By:
    Denis Nazin
    Date:
    Oct 21, 2021
    View Count:
    1,623
    Comment Count:
    25