1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Chasano222

Downmill Battle

My first remake from Original level 24 "Upmill Battle". tricks required.

Downmill Battle
Chasano222, Nov 13, 2018
hadi and delator77 like this.
    • Chasano222
      An old drowned mill need to be restoration, it's B job to check it underwater, though he is best diver, he need a fresh air sometimes...
      Edit 11/16
      -autopilot
      -thight timing or
      -claustrophobia
    • Rating:
      5/5,
      ridgerunner
      Nice sequence of balls then fun sorting out the spectacular finish.
    • Chasano222
    • Rating:
      5/5,
      gmacpro
      I wanted to drop a star for the hidden coupled with the timing requirement, ie: it's very hard to see if the ball is falling but B must go otherwise B is stuck. That move was hard enough, it didn't need to be masked with shadows and water. :( Aside from that, the level was nice and fairly fun to play. Thanks
    • Chasano222
      well, thank for your evaluation and full rating @gmacpro. there is another secret ways to prevent B from stuck with
      the seaweed is not just for decoration;)
    • Rating:
      5/5,
      delator77
      Excellent tricky/logic remake...Thanks for sharing @Chasano222 ;)Btw...not sure why...
      I had a lot of problems to push the last ball(to do the autopilot right)...B gets stucked with the mill...is there a easy way to do it?
    • ridgerunner
      @delator77 .. i think it has to be sticky otherwise B wouldn’t shoot through and have the momentum to do what he needs to do. But you could ignore the ball altogether and do a
      mid air tap
    • Rating:
      5/5,
      Block builder
      No idea what timing you mean @gmacpro, I played one step at a time. Only the final move needs some speed.

      I enjoyed solving this quite a lot. Good puzzle and fun moves.
    • Block builder
      @Chasano222 I see now the tricks of the intended solution you listed. I however didn't use the third trick you mention, and could play it quite relaxed one stepbat a time (seeing a tap+quick swipe near the end as a single step).
    • Chasano222
      based on my test, the last ball will easily pushed by
      tap on the concrete block nearby the slider and let the claustrophobia move continue
      thanks @delator77 for feedback and rating
    • Chasano222
      @ridgerunner new tricks for me, is it like tapped on the walkable block while B in the air after jump?
    • Chasano222
      @Block builder thank for your review and star.
      i add third trick as an alternate exit point from that stuck area
    • ridgerunner
      @Chasano222 ..new tricks. Yes that’s the trick. Often considered a bit naughty, like tripping on air, so not usually used in a level.
    • Rating:
      5/5,
      R 'oland
      Great level! Took a while to figure everything out.
      Found a 2 tap
      Just step off the first elevator and send B to the win with the right timing
    • Chasano222
      @R 'oland :eek: i don't really understand how you send B to the win, anyway thanks for playing and rating:thumbsup:
    There are no comments to display.
  • Album:
    Meko-Remake
    Uploaded By:
    Chasano222
    Date:
    Nov 13, 2018
    View Count:
    2,146
    Comment Count:
    17
    Tags:
    remake

    EXIF Data

    File Size:
    306.4 KB
    Mime Type:
    image/jpeg
    Width:
    674px
    Height:
    966px
     

    Note: EXIF data is stored on valid file types when a photo is uploaded. The photo may have been manipulated since upload (rotated, flipped, cropped etc).

  • alternative card without third tricks
    [​IMG]