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DDD

Pill Mill

3rd collaboration with Fendi Rahardian

Pill Mill
DDD, Apr 15, 2019
Helena, Xeleron, chemi and 4 others like this.
    • DDD
      - There is a reverse staircase design between metal blocks, so B will be long legs to drop P (autopilot P)

      - Point P to zapper draggable (long legs P), the second ball must go down the Mill aisle on below, so the mechanism work (need timing to drop ball, sometimes ball fall to the front)

      - There is decreasing wedge design, P will go down with the ball motor (see this)
    • Rating:
      5/5,
      ridgerunner
      Slightly annoying start as when several restarts are required it becomes tedious. And i had restarts because there were so many options with the high ball and the vertical draggable. Sorted it eventually and great to see P do his party tricks although it took several attempts for it to happen. Great fun working out the gameplay. But now i have looked at the hints i think i have used P slightly differently.
      I had P on the zap draggable pulled down so P was slightly bent over facing outwards. So ball fell properly without any need for timing.
      DDD likes this.
    • DDD
      @ridgerunner
      yes your way is intended, P must on the zapper & tiptoeing (long legs) to the stair & ball fall backward enter to the mill
    • Rating:
      5/5,
      R 'oland
      Very nice level with some not so obvious elements. Had no problems with the start, but the high ball positioning was a reason to restart twice.
      Almost missed the ball to the win, luckily P needed to attempts to walk down the diagonal block
      :p

      Thanks for sharing this coop level :thumbsup::thumbsup:
      DDD likes this.
    • gmacpro
      I gave your level a go and I wasn't able to drop the 1st ball correctly. Out of more than 50 attempts, the ball fell once but wrong so I set the ball up in Mekostudio and continued. I liked the interaction requirement between B and P but I didn't like the hidden mechanism and the attempts to get the ball in there - why would I do that? I read the hints and then I knew it had to be done. The level is inherently unstable. With the 1st P move - falling out of the tree, P wouldn't walk down the stairs even though I got P on the draggable which can help with instability. The P instability helped when I didn't drop B fast enough and P walked back down the stairs in the far corner, B started to run to herd P back but P turned on the stairs and came back - this happens when R is unstable. On my 1st attempt at the ball walk, see the outcome :
      [​IMG]
      I have no control over this so yet another restart. I can't rate as I didn't drop the 1st ball.
    • DDD
      @gmacpro how you to drop P? Maybe not intended
      Using long legs causing autopilot P & will fall to second floor, P not ride on B, just let P fall by teasing long legs B
    • gmacpro
      @DDD - That is what I did each time but P wasn't unstable all the times so I was able to continue.
    • DDD
      @gmacpro what unstable P part? Because i'm play & test often is no issue unstable, maybe you're play not as intended

      I'm lazy to upload video solution because internet in here not fast, if i chance i will upload video solution
    • gmacpro
      @DDD
      The fall from the tree, P wouldn't go down the stairs for the push over. The last move (the picture) also shows an unstable P as I don't do anything for that move but P landed in the wrong place.
    • Fendi
      @gmacpro
      This is our solution. If you don't mind, show the video in any part that you think is unstable

      DDD likes this.
    • gmacpro
      @Fendi Rahardian - I do like how you dropped the 1st ball as I was using B and couldn't get it. I had my blinders on and never thought of using P. Of course your video was stable but as you know, if R falls there is always a risk that R will become unstable. I didn't make up that P turned and wouldn't go down the stairs, I was simply reporting the fact. As for the end move, P was stable enough to get there but I didn't make P step off of the wedges so why did P?
    • Rating:
      5/5,
      delator77
      5 shinny stars!! Excellent level with very clever and fun steps...The P final walk is really cool....Thanks for sharing guys,you do a great team @Fendi Rahardian @DDD ;)
    • Rating:
      5/5,
      chemi
      Wow! Amazing level. Although first trick was not really intuitive the full logic of the level was really cool. With no doubt it deserves highest rate. Thanks! :thumbsup:
    • Rating:
      4/5,
      Xeleron
      Finally managed to clear this one out after I'm bored enough to work my brains out, the last part is a bit unstable though. When P walked on the wedges at the end, sometimes RNG is a bit at play. Instead of going to the bottom, he traversed to the small path available besides it, thus requiring the whole level to restart. Overall, its a fun level to figure out, but once you get to the RNG part, it gets unstable and become less enjoyable. Anyway, thanks for sharing :thumbsup:
    There are no comments to display.
  • Album:
    DDD
    Uploaded By:
    DDD
    Date:
    Apr 15, 2019
    View Count:
    1,423
    Comment Count:
    14