1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
Makl

Kinetic Paths

A co-op journey with a couple tricks.

Kinetic Paths
Makl, Mar 23, 2023
Sammy 5 and MomoKeego like this.
    • Makl
      This is a pretty long adventure for our two bots. My walkthrough video is over 6 minutes long.

      @ridgerunner made a solution video that shaves 2 minutes off of this time because he moves like an electric current, following the path of least resistance. It's just a couple comments down.


      -Side Step Stair
      -R miss autopilot twice (once with B, once with a ball)
      -Autopilot for B to mount R

      Send a ball down the slider that is opposite of R. Move the slider back to free him.

      There are two balls that will be offset in this level. The first is the ball that frees R. If you push it hard, it will come out of the hole and get wedged between the ramp and the stairs where R started.
      The second has a slider visible on the outside face of the level underneath it that can be used to push the ball up through the hole next to it.

    • Rating:
      5/5,
      ridgerunner
      Have not timed my gameplay but it feels shorter mainly because i pushed the ball that sits between the two grass blocks earlier(with a different bot) . I had a slightly different gameplay at 2:55 where i used low ceiling. Liked the ball paths in the centre. I never used the second of the mentioned tricks. Overall much fun.
    • Rating:
      5/5,
      Nuyoah
      ;)
      Makl likes this.
    • Makl
      @ridgerunner where did you end up using low ceiling?

      There was a slightly longer no trick method for redirecting R that didn't involve the second trick. It took longer, I thought, and the level was already plenty long to me.

      Of course if the order of the balls changed (like you did) then that would prevent a lot of R's running around.
    • ridgerunner
      @Makl ..after the zapper has been knocked off, the stack can walk towards the sunken step and low ceiling allows B to move onto the step. I couldn’t see a purpose for the stack otherwise when i first played. Here is my shorter gameplay but without the low ceiling that may explain .
    • Makl
      @ridgerunner you just solved the puzzle in a much smarter way than I planned. My video includes lots of longers paths for redirecting R that you did not use. Honestly I'm glad, because it was a little bothersome to me that I couldn't think of other ways.. I was thinking too hard.

      So your solution saves 2 minutes because you're better at solving puzzles than I am, even when I'm the person who makes it.
    • Meko Guy
      @Makl - I'll start a conversation
    • Rating:
      5/5,
      Meko Guy
      :thumbsup:

      EDIT - I just watched the video and you did it the hard way - my way was much shorter.

      EDIT - I sent you a video
      Makl likes this.
    • Rating:
      5/5,
      MomoKeego
      Holy Stromboli! VS definitely needed here. A lot of pausing, viewing, pausing, playing, pausing, viewing, etc. to win this.
      I'm always impressed when one of these shows up and then depressed, because I can't solve them. I'm just glad to finish with instructive video. My humble thanks. :thumbsup::sneaky::D
      Makl likes this.
    • Makl
      @MomoKeego I do hope that you referred to @ridgerunner 's video, as he does a much more efficient solution that cuts the gameplay time down by about 1/3.

      Thanks for P, C and R.

      I know what you mean, I don't feel great when I need a VS either, but some levels are so out of the box that I can't envision the path at all. Thus, I appreciate you using it instead of giving up. If people didn't do so, I would have recorded a video for no reason!
    • Rating:
      5/5,
      Sammy 5
      :cool::p:thumbsup:
      Yay! I finally got this one although it took a few Peaks at the vs. I solved the same way as @ridgerunner but it took a lot of stumbling and precision movements of the sliders to get there. Really enjoyed the convoluted paths and at first it reminded me of one of Meko guys levels! Well done and thanks for the long Challenge and also including a vs:thumbsup::D
    There are no comments to display.
  • Album:
    Redux
    Uploaded By:
    Makl
    Date:
    Mar 23, 2023
    View Count:
    566
    Comment Count:
    11