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Denis Nazin

Enter the Castle

No TRICKS, no techniques. Only classic gameplay. Only one manageable slider. One BIG free element is used. Good luck friends!

Enter the Castle
Denis Nazin, Aug 29, 2022
delator77, MekoMole, d'SUKI and 2 others like this.
    • Denis Nazin
      No TRICKS, no techniques. Only classic gameplay.
      Only one manageable slider.
      One BIG free element is used.
      Good luck friends!

      Recommended: move the BIG free element slowly - so that R doesn't fall off the column. But if R falls off the column - DO NOT RELOAD! R can be easily returned back.
    • Rating:
      5/5,
      RonaldN
      Wow... An other great level... Tried a bit but finally I needed your VS as inspiration to solve it... :D
    • Mekologic
      VERY VERY cool gameplay and Design!!!
      :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:

      I really liked the sequence of actions, and the logical course of actions!
    • Rating:
      5/5,
      Mekologic
      From me 5! :thumbsup:
    • Rating:
      5/5,
      Jom
      Lots of fun! Lots of mistakes along the way, but B, R and I got there at last, :D:D:D!
    • Rating:
      5/5,
      Valentin
      Did it !
    • Denis Nazin
    • Denis Nazin
      @Mekologic Thank you very much my friend, I'm glad you appreciated the symmetrical design.
      I think that you understand me - it is very difficult to make a non-repetitive interesting gameplay on a clean symmetrical design. I love symmetry very much, so every time I puzzle over how to make sure that the gameplay does not spoil the symmetry. I think at this level I managed to do it.:D thank you for your understanding;):thumbsup:
      Mekologic and Jom like this.
    • Rating:
      5/5,
      Blue Tower
      Great design and clever gameplay. Took me a while to figure out the solution as I was thinking what to do first: get the star, or herd R. I liked the multi-purpose slider and the final move. Thanks @Denis Nazin :thumbsup::thumbsup:
    • Denis Nazin
      @Blue Tower Thank you, THANK YOU! I'm very glad that you liked it. I really love when one slider performs many functions. I'm glad you liked the ending. Thanks;):thumbsup:
    • Mekologic
      @Denis Nazin, Yes! I also constantly puzzle over how to make a level symmetrical (geometry is my element:D). For example, my DeLorean DMC level, I built it for 3 days:rolleyes:, I didn’t even know what kind of gameplay would suit.:confused:
    • Denis Nazin
    • Rating:
      5/5,
      Karen 2.0
      Very nice level! Everything is well thought and planned out and beautiful symmetrical design. The one move I didn't enjoy is where you must push B with the curved slider rail. I found that move very difficult to do, as it was a fine line between B leaning and stepping on to the rail or B flying off the level. This move was also quite late in the gameplay, so it was annoying when I had to restart the whole level because of that move. However, this is just my opinion and I'm sure others like the trickiness of the move.
      Great level, thanks for sharing my friend :)
      -Edit- sorry Denis, I just realised the move I talked about above is completely unnecessary, as there is another way I just saw which means there is no need for pushing B with the curved slider rail. Nice! Now I think the level is perfect.
    • Denis Nazin
      @Karen 2.0 Thank you very much my friend. I'm very happy that you liked it. At this level, I managed to combine symmetry design and non-symmetrical gameplay. Thank you very much for understanding - this is really difficult.
      I understand what you are talking about - about an inconvenient move. Thank you. I'm very happy that you liked it!!!:D:D;):thumbsup::)
    • Rating:
      5/5,
      delator77
      Beautiful design & very fun logic gameplay although I took both stars with R :sneaky:... спасибо @Denis Nazin ;)
    There are no comments to display.
  • Album:
    Classic
    Uploaded By:
    Denis Nazin
    Date:
    Aug 29, 2022
    View Count:
    985
    Comment Count:
    16