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Makl

Limbo Dive

I forced out a brain child. Tricks are required. One ball requires assistance from B, or else it will miss and force a restart. Brick blocks are hints.

Limbo Dive
Makl, Aug 11, 2022
Sammy 5, Helena, Ray Aznable and 3 others like this.
    • Makl
      The central slider with the ramps slides under two ramps. This causes a slight offset.

      Place B between the actual slider part and the wall in the shadows below (marked with a brick, but hard to see still) and pull the slider the opposite direction (it won't move)

      This will force B into a horizontal position. Then, squeeze B under the gap, and boom! Limbo!

      3x Autopilot
      3x Claustrophobia

      Video solution is being uploaded.
    • Rating:
      4/5,
      ohmytian
      Awkward move at the start then easy herding but I thought there's too much of walking stacks. The use of wedge as elevated eye is cool and I like the dive at the end.
      Makl likes this.
    • Makl
      @ohmytian I worked myself into a planning corner there with the stack moves, I see your point. Regarding the awkward start, I know autopilot can allow B to squeeze through a 1 block wide space at eye level, but the move I used does this at ground level, which I just thought was neat. Thanks for P, C and R.
    • Rating:
      5/5,
      ridgerunner
      Liked the start and use of the wedge draggable. I had trouble with the finish causing a restart, but it was a good move.
    • Makl
      @ridgerunner did you get stuck or fall off of the level? I hadn't had any issues with it after about 5 repeated attempts so I had hoped the move wasn't unstable.. Thanks for P, C and R
    • ridgerunner
      @Makl . Got isolated on the small bit of curved rail after
      autopilot up over the step.
    • Meko Guy
      @Makl - I didn't rate as I have not seen the video. My way was not very stable but maybe I didn't do it right - this is after the 3rd ball...
    • Rating:
      5/5,
      Meko Guy
      Thanks for the explanation
      Makl likes this.
    • Rating:
      5/5,
      Ray Aznable
      ...
      solved with 2 ways
      first, intended way, B the one do fall
      into finish hole.

      second,
      I push last ball with B using B's
      body shaking behaviour pattern,
      can push ball to desired direction,
      then, sending L as the one to get into hole,
      by using autopilot L.
    • Makl
      @Ray Aznable you mean like the boogie bot move? I found letting L take the big dive was more risky than B. Plus I dislike boogie bot. I think I've only made one level where the intended win was with boogie bot, and it was a challenge for myself to make a level with no sliders, motors, budgeables or balls.

      Still, that's a perfectly viable alternative solution so good job! Thanks for P, C and R.
    • Ray Aznable
      ...
      @Makl
      not boggie bot bug.
      if u pay attention whenever B finish walk,
      it's body is swinging right and left.
      i make use of that,
      start walking one previous block
      when its body is swinging to right
      then move forward to touch ball,
      while it's body is proceed swinging to left,
      so ball will fall to hole for accessing winblock.
      Makl likes this.
    • Makl
      @Ray Aznable oh I know what you mean now! I wouldn't have expected that to stably fall. Very cool!
    • Rating:
      5/5,
      Sammy 5
      :cool:
      Really enjoyed working out this level and how the slider affected the Bots movement. And a very aesthetically pleasing level also:thumbsup:
    There are no comments to display.
  • Album:
    Redux
    Uploaded By:
    Makl
    Date:
    Aug 11, 2022
    View Count:
    624
    Comment Count:
    13