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Meko Guy

Intu itive

This level requires tricks but you can win without knowing any tricks

Intu itive
Meko Guy, Nov 22, 2020
Helena, D.S.Masters and delator77 like this.
    • Meko Guy
      - low ceiling (B acts strangely with a low ceiling and may travel over blocks that B can't normally do)
      - low ceiling zapper walk (B will walk over zappers when low ceiling is invoked)
      - R can walk on B (eye) when going down stairs
      - pressed zapper (a zapper pressed against a block will change the properties of that block to passable)
      - quick slide ( slide a slider quicker to pass thru objects)
    • Rating:
      5/5,
      ridgerunner
      You are giving us an easy time of it with automatic starts!
    • Meko Guy
      @ridgerunner - Sorry it wasn't harder but more are coming - that's harder ones... Thanks for P, C and R.
    • Rating:
      5/5,
      Jom
      I like a but of 'easy', :D:D - not so easy for me, but I can do it, ;):rotf:!

      A lot of it is indeed 'intuitive' and then there were a couple of places towards the end I had to think about. Fun!!
    • Meko Guy
      @Jom - Well - thanks for playing, commenting and rating :). I have 3 more in the series so keep an eye opened for them :thumbsup:. The next one is less tricky but a bit more complex :eek: as it's all logic. I'm hoping you can again say it was intuitive.
      Jom likes this.
    • Rating:
      5/5,
      delator77
      What caught my attention the most was the comment under the title and I was curious to play it ... A very FUN level and easier than usual but from time to time they are good to relax...Thanks for sharing @Meko Guy :thumbsup:
    • Meko Guy
      @delator77 - I agree - 'easy' but it may not be so easy for a newbie. Thanks for P, C and R.
    • Rating:
      5/5,
      P_simorf
      I had issues with the zapper not activating the rail at some time but the gameplay itself is indeed intuitive. The ending is quite a shocker.
    • Meko Guy
      @P_simorf - First. thanks for P, C and R. As for the zapper not being in the right place, the draggable was placed there to help with that.
    • Rating:
      5/5,
      D.S.Masters
      I actually made it all the way through to the last move before resorting to the video... intuitive is right, and it is freaky as all heck watching B dance across the zappers. As far as the second low ceiling, I will note that just as in your video, it helps if you hit that second ball, wait for everything to fall into place (so to speak) and then tap at the third ball - a couple of times B stopped after hitting that ball and would not go across the rail. If I'm correct about what you said in your spoiler, that zapper touching the rail makes it a path for B, and he won't get zapped because it's not up near his eye.
    • Meko Guy
      @D.S.Masters - Interesting - the only issue that I found during testing was the zapper not sliding far enough forward to allow B to pass the rail (only sometimes) but the draggable fixed that one, so I thought. Yes, B passes as the zapper is too low and B passes the rails as the zapper pushes against the rail, like elevated zapper. Thanks for P, C and R.
    • D.S.Masters
      @Meko Guy So... does it have to be a metal piece that the zapper comes in contact with, or can it be any block that B normally couldn't walk over? I've never seen that particular... exploit? before. No, the only real problem I had was that for whatever reason, my brain would not make that connection between the final move and that gap at the bottom of the final steps.
    • Meko Guy
      @D.S.Masters -
      I assume you mean the rail is metal. If so no, elevated zapper or pressed zapper, works better on some blocks that B can't walk over than others. For example, a rail is better than fence (that's because a fence is a square block and a rail isn't). I had a level some time ago called 'Multi Use Slider' that shows both eye and zapper (pressed). There's a video to see the result if you don't want to play it. You can even use an auto slider with a zapper or eye sliding sideways for the same result.

      Here's the link to that level - https://mekoramaforum.com/media/multi-use-slider.20104/
    • D.S.Masters
      @Meko Guy Okay, interesting... and I never would have figured out that level without the video. :oops:

      So an eye pressed up against the bottom of a block makes it impassable by any bot (that one I already knew, and I've used it myself), but an eye pressed up against the side of a normally impassable block makes it passable by any bot. Man, that is just Mekorama weird.
    • Meko Guy
      @D.S.Masters - No - pressed eyes make it not passage. See demo card
      [​IMG]
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  • Album:
    Meko Guy's Levels
    Uploaded By:
    Meko Guy
    Date:
    Nov 22, 2020
    View Count:
    1,611
    Comment Count:
    25