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Meko Guy

Push and Shove

A trick or two is required

Push and Shove
Meko Guy, Nov 21, 2020
Ray Aznable likes this.
    • Meko Guy
      This is a repost thanks to @ridgerunner for finding a shortcut. One block was changed.

      - auto pilot (tap and move slider to redirect B)
      - hercules push (use auto pilot to redirect B to push a mechanism)
      - low ceiling (B acts strangely with a low ceiling and may travel over blocks that B can't normally do)
      This video shows the original level so one block will be different.
    • Rating:
      5/5,
      ridgerunner
      Level plays well now and great to see the. interesting first autopilot in play now. Fell for a trap i must have missed first time by luck. Over shot a push and got B stranded.
    • Meko Guy
      @ridgerunner - Super - thanks for playing, commenting and rating again.
    • D.S.Masters
      Tried it, quickly got lost... I almost didn't see that push, and definitely didn't anticipate it being two way, so once again I had to resort to the video. But a question: why the halibut does that upper ball stay in place? Yes, it lands on a wedge, but doesn't the lift brush against it and impart a little spin? Some of the level was easy to see - you definitely don't have anything hidden, and it is quite compact.
    • Meko Guy
      @D.S.Masters - First, thanks for playing and commenting. You'll find many of my levels (not all) are mostly logic. Sometimes, I'll use a simple low ceiling or a simple auto pilot to control the bots movements. For the most part, they are on the complex side. As for that ball - surely one could bump it before it settles down but after it's in place - it's like a permanent block.
    • D.S.Masters
      @Meko Guy Good to know... it just feels a little unsettling to see it exposed like that, but it's obviously stable.
    • BangTe
      NV
      Thanks for trick list. I just see it. And LC is requird. But... The last auto pilot is very risk. 50 - 50. Cuz B will stop at the edge stair because touching P. In My case B stuck 3 times at there

      When P walking. The last ball on wedge and half pilar metal maked P little unstable
      am i wrong?
    • Rating:
      5/5,
      BangTe
      Why not. Thank fOr sharing
    • Meko Guy
      @BangTe - First, thanks for P, C and R. I didn't think anything was unstable? The last ball may not reach the wedge but it always did for me. Why was the last auto pilot risky or why did B stop 3 times (I know that is frustrating)?
      BangTe likes this.
    • BangTe
      @Meko Guy to bad you. Dont steal my style :giggle:

      When P walk on the ball P to be little unstable. I I use timing to avoid colliding with P while on auto pilot
    • Meko Guy
      @BangTe - I never had that issue...
    • BangTe
      @Meko Guy i talk about your unstable moves. Looks like you steal my style :giggle:
    • Rating:
      5/5,
      Ray Aznable
      ...
      P and B have same portion
      of task, about 50 50
      Meko Guy likes this.
    • Ray Aznable
      ...
      @Meko Guy
      is there any alternative method
      to make P or R push budgeable faster?
    • Meko Guy
      @Ray Aznable - Having R or P push a mechanism is very random. Generally speaking, I've done tests and R pushes better than P. In this case (this level), P can push the mech all at once or take multiple pushes. The lift can help by jolting P and causing the mech to move.
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  • Album:
    Meko Guy's Levels
    Uploaded By:
    Meko Guy
    Date:
    Nov 21, 2020
    View Count:
    1,592
    Comment Count:
    17