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Meko Guy

B Must Get There

Some simple and common tricks used

B Must Get There
Meko Guy, Sep 21, 2020
MomoKeego, BangTe and laurence.gr like this.
    • Meko Guy
      - auto pilot (tap and move slider to redirect B)
      - low ceiling (B acts strangely with a low ceiling and may travel over blocks that B can't normally do)
      - cancel tap (tap some place where B can't go to stop B)
    • Rating:
      5/5,
      Ray Aznable
      ...
      run B run !!!
      usually I skip ur level,
      but sometime the design is eyecatchy
      and would be a waste if not play it.
      fun first move, B must run as fast as he could,
      to prevent P end up as a fool...
      shorter way to get B back behind of P
      by doing autopilot from slider fall to grass below.
      I also like when P stumbled then fall to ontop of B.
      the rest parts are smart like usual...

      thanks for sharing.
    • Rating:
      5/5,
      ridgerunner
      Superb long logic level with some deception regarding the balls. Plenty of restarts as I would forget to lift draggables or lift drop in error.
    • Meko Guy
      @ridgerunner - The original game play was even harder. B needed to redirect P and get back to the other side to redirect P again. Doing this wasn't extremely hard but it wasn't easy either. I decided to add the ball that blocks the first P trap so the player can have fun and take their time after the first RUN. Thanks for P, C and R.
    • Rating:
      5/5,
      laurence.gr
      —Great long level with ability requirement. Figuring out the sequence of steps isn't too much difficulty; their execution were.

      The first step where B needs to hurry forced me to search for an alternative solution and I'm lucky to find one. Please don't consider it as a shortcut, though.
      When I face difficult levels I formulate alternative solutions. It can't be helped.



      Bumping bots together makes them wobble. In this case, the physics engine decides to conserve the momentum.
    • ridgerunner
      Now i have seen the videi i note a few differences. The biggest being the method of getting P to the higher of the adjacent balls. I quite liked it.
    • Meko Guy
      @laurence.gr - Nice shortcut. The move at 41 seconds is very risky and I would never move R on a ball as R can become unstable and not move anymore (this happens to me all the time on others' levels. It worked out for you so excellent alternative method.
    • Meko Guy
      @ridgerunner - Nice P move with ball - I'll have to use that one in the future - thanks for sharing.
    • Rating:
      5/5,
      Anomynous
      Sometimes i really envy you:sneaky:bcz i wonder that how can anyone add this much quality gameplay in a single level.:sneaky::cool:
      You are the greatest master of Mekorama;)

      And i am going to give you the title:

      MEKO LORD o:•)
    • Ray Aznable
      ...
      @Anomynous
      i think king of mekorama more suitable.

      or simply "Abah" :p
    • Rating:
      5/5,
      Riyanda Ahyaritama
      :cool::thumbsup:
    • Meko Guy
      @Anomynous - Thanks so much for the kind words - very much appreciated. I'll take you just playing, commenting and rating - that's what I like to see :thumbsup:. Not trying to promote my levels but you missed one a while back that you should like as I got the idea from your level called 'CPW'. It's called 'Hold Me Up' posted on 9 Sep.
    • Meko Guy
    • Rating:
      5/5,
      BangTe
      NV
      Except free slider part. I like this difficult game play very much...
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  • Album:
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    Uploaded By:
    Meko Guy
    Date:
    Sep 21, 2020
    View Count:
    1,302
    Comment Count:
    16