1. Announcing Mekorama on the Web!

    Now anyone can play levels from the forum online, with one click!

    Dismiss Notice
  2. Psst! If you're new here, welcome! Please visit these pages first for information about the forum and Mekorama:

    Welcome! ¡Bienvenido! Selamat datang! Добро пожаловать! Willkommen!
    and
    Everything you want to know about Mekorama

    Dismiss Notice
ThoaiTai

Blue Chest

Hi I'm new here, I love Mekorama so much! This is my first card, it's pretty hard. Sometime it's make me impatient when I replay. Hope you guys enjoy it! (Carefully your steps with the balls, you won't want to make a wrong kick.)

Blue Chest
ThoaiTai, Apr 28, 2018
Memorama 13, delator77 and chemi like this.
    • Rating:
      4/5,
      Block builder
      Great visuals. Gameplay a bit luck based. First ball easily overshoots its hole.
    • Yuri
      Welcome!
      The visual is amazing :thumbsup: but I gave up, tired of being ejected by the bottom weel :mad:. I may have missed something but I did not have fun when we only have to rely on luck.
    • ThoaiTai
      @Yuri
      Hi Yuri! the Wheel floor is a pain, I known, It was threw me many times. Give it a chance, you will come to the stairs up to the Balls floor.
      To shorten the distance B must run. Count from the left side, B need stand to be on the third block. At these blocks, the wheel wings can't touch B.
      Now you saw the wheel wing protruding and then it's go entered the water wall.
      When you saw the top of wheel wing has just entered the water wall, let's click on the second block near at the end of the path. B will do the rest.
      Yuri likes this.
    • ThoaiTai
      @Block builder
      Thanks Block builder, I will limit lucky based gameplay at next level.
      This is the
      B should softly kick, at straight way to the balls.
      By the softly kick, the ball won't overshoot it's hole.
      By the straight way kick (not oblique kick), the ball won't awry and drop out of the rails.
    • gmacpro
      First welcome to the forum. I gave your level a go and after 3 attempts B finally made it past the lower level and up the stairs. Unfortunately, the 1st ball missed so I gave up as I didn't want to restart a 4th time. I did like that you provided a recovery point so B could retry the lower level but since my B isn't very good at soccer I past. :(
    • ThoaiTai
      @gmacpro
      Thank you for your effort for the level. At anytime you want to play again, this is a
      Rotate the chest so that 4 points is on a straight line. 1.You --> 2.B --> 3.Ball --> 4.Hole.
      Then you click on a little stair before the ball. B will be straight step up to touch on the ball by right way.
      gmacpro likes this.
    • gmacpro
      @ThoiTai - Thanks for the spoiler help and I may try again later. As for the 1st ball drops, the balls must go a fair distance and since I make levels as well, I know the ball needs to be bang on or else.... I'd suggest giving us players a better chance at getting closer to the win than having to align B, Ball, Hole perfectly... The level was challenging enough so was the hard ball drop really required?
    • Block builder
      @gmacpro You can actually autopilot that whole first section. Just send B on his way, and see him battle the blades.
    • gmacpro
      @Block builder - Yes that is how I got thru but I auto piloted one leg at a time. I'll try again later.
    • Rating:
      4/5,
      ridgerunner
      Entertaining first level . I used the same bottom level technique as @Block builder and it was fun watching B get knocked down but always bounce back up. Don’t like the water effect when its not relevant. Look forward to the next one.
    • Rating:
      5/5,
      gmacpro
      I gave 5 stars as the level was very good to excellent. With that said, it wasn't my favourite level for a few reasons. Ball drops were very precise (I used your spoiler - thanks) but 2 of the 4 balls did stop but LUCKILY B was able to assist. The water made it hard to see and all the spinning objects were very distracting. Good show @ThoaiTai
    • ThoaiTai
      Thank you guys, I added the water just for the visual concept. Water filled the holes help the totem pillars more mysterious and fanciful looks.

      I want to fix few things cause annoying, and also add a puzzle game on the final stairway (windmill sails stairway). But unfortunately the roots of Blue Chest was gone when I delete Mekorama last year. Everything left is a picture of QR-code card in my phone.

      For now I don't have any ideas to make a next level. But until then, there are so many great levels of you guys here that I can explore, enjoy and learning from that.
    • Rating:
      4/5,
      chemi
      Wow! Amazing to be your first level. :eek:
      Great ideas, great maze, etc... it was a pity it had steps so random (that's why I removed one star) but really cool. Waiting for your next one! :thumbsup:
      Thanks and welcome to the forum!
    • Rating:
      5/5,
      delator77
      I agree with my Meko-friends when they say that the level has random and unstable steps(the first zone and the first ball) but in overall,to be the first level(yes,the word is first:rotf:) is a very nice designed level,really cool and with a very fun path...Thanks for sharing and excellent FIRST LEVEL @ThoaiTai ;)...Btw...waiting for more challenges:sneaky:
    • Rating:
      5/5,
      Memorama 13
      Nice first level :thumbsup:, I remember my first level... Not so good :D
    There are no comments to display.
  • Category:
    Adventure/Maze
    Uploaded By:
    ThoaiTai
    Date:
    Apr 28, 2018
    View Count:
    2,009
    Comment Count:
    15

    EXIF Data

    File Size:
    385.3 KB
    Mime Type:
    image/jpeg
    Width:
    732px
    Height:
    1024px
     

    Note: EXIF data is stored on valid file types when a photo is uploaded. The photo may have been manipulated since upload (rotated, flipped, cropped etc).