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Frince

ADVNTR Time 5

Last one of the series... Hope u will enjoy this one.. BTW i tested it more than 10 times.. There's no instability in this level :) See SPOILER below 4 hints and tricks :)

ADVNTR Time 5
Frince, Oct 14, 2019
cimarronline and Źàiď like this.
    • Frince
      No tricks just a step (may be trick) called late tap is required....

      B = B-bot
      P = P-bot

      First B+P=BP
      Then BP+P
    • Rating:
      4/5,
      Meko Guy
      I dropped a star for the traps. The trap at the start and the one at the end (the slider). the end trap is annoying as it forces a restart and a repeat of the entire level. The end trap got me twice so I used MekoStudio to set up a recovery point just before that move since you didn't. Too bad you'd rather get the player annoyed than just let them succeed especially so close to the end.
    • Frince
      @Meko Guy but there's no trap in the end.. i think u did something wrong dude....:rolleyes:
    • Frince
      @Meko Guy Your critism feels not good to me bcz u always in search of mistakes and instabilities.... And sometimes u point out those things that's never included :oops:Like now u just deduct a star for the trap which i never add :(

      And if i add traps bcz as @delator77 said earlir bcz of traps u need to be attentive to the level :unsure: And the traps also keep the mind of the player to the level and it's something like challenge :sneaky:
    • Rating:
      5/5,
      cimarronline
      Getting set up for the ending is tricky to figure out, but it's easy and stable when you know what to do. Fun!
      Frince likes this.
    • Meko Guy
      @Frince - The slider at the bottom of the stairs, is that where P must be so B can get on? See video clip....
      Was I doing it right?
    • cimarronline
      @Meko Guy I tried your way first without success, so instead...
      I took B back up to the high area, with the other P walking back and forth on the stairs near where P can be frozen. B got on that P from the high area. Then the P that took B up went back down and around to the freeze spot, where B and P got on it.
    • Meko Guy
      @cimarronline - Very nice method - I considered something like that at the start but the zapper discouraged it. Thanks for chiming in.
      Frince likes this.
    • Meko Guy
      @cimarronline - BTW, I was successful doing it in the 1st spot but it did take 3 attempts.
      Frince likes this.
    • Rating:
      5/5,
      delator77
      Very fun ,in overall,logic/cooperation level with great design,cool towers...
      The only trick I used was a kind of autopilot using P's head to jump with B to the second tower to release second P:D
      Thanks for sharing @Frince ;)
      Frince likes this.
    • Frince
      @Meko Guy now when u find the ri8 way...
      What about ur previous unstable rating :rolleyes:
      Thanks @cimarronline 4 guidance..

      @delator77 :D Yepp that's the late tap i mentioned in spoiler :D
    • Rating:
      5/5,
      ridgerunner
      Good end to the series with a very clean logic gameplay. I managed not to need to freeze any bots and it was fun watching the crisscrossing Rbots.
      Frince likes this.
    • Meko Guy
      @Frince
      My rating stands. Since you didn't post a movie of the intended way, I rated the level based on the method I seen and accomplished. The method that I used had a trap at the end which is some what characteristic of your design so didn't spend much time seeking an alternative as I figured it was the way.
      Frince likes this.
    • Frince
      @Meko Guy
      :)
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  • Album:
    ADVNTR Time
    Uploaded By:
    Frince
    Date:
    Oct 14, 2019
    View Count:
    1,349
    Comment Count:
    14