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S. Nagy

Special Forces Vol I

B's mission--should you choose to accept--is to infiltrate this installation and detonate the reactor. You must use your full arsenal of skills to succeed. Get close to your enemy but never underestimate their lethal nature!

Special Forces Vol I
S. Nagy, Sep 4, 2016
    • S. Nagy
      Special thanks to @richardfu_ @meko and @trids for their help in making this level...your levels and and descriptions into the mechanics involved inspired much of this level. (In case you need a few hints on how to solve this)
    • trids
      Thanks for the credits! But I'm not sure if I'm chasing a red herring..
      i can get into the building by climbing onto the elevator and taking a step inside, then another to the left. But then what? Otherwise, if i don't go for the entrance this way, then i can't see how to get to try walking on zappers. :(
    • trids
      Oh and..
      i can get the ball to form a bridge to the goal, but that's probably for much later, right?
    • S. Nagy
      You're moving in the right direction.
      Ignore the ball for now. If you can get into the interior of the building then you just need to figure out the next step. If you're still stuck there, click the next spoiler.
      B never has to leave your sight to beat this level. If you're wondering what mechanic to use, look at the list of people I attributed above, then look at their levels in the tutorials thread.
      trids likes this.
    • Rating:
      5/5,
      nGord
      Great challenging level. I particularly like how there is a story, which the nice visuals match, and that this may turn into a series. :)

      I did have some hiccups though, mostly due to B overshooting or being too eager. This level demanded a lot of precision timing to get quite right. Hopefully the majority doesn't become too frustrated with it.

      I'm impressed by how many different tricks (exploits) you managed to pack into one level though. Definitely not a level for a newbie. Thanks for the fun!!
      S. Nagy likes this.
    • S. Nagy
      Agreed, its definitely a precision level, but it was a lot of fun to make!
      nGord likes this.
    • TR O
      @S. Nagy
      I'm stuck at where B should start climbing :eek:. B fell into that spot and stuck. What did I miss?:(
    • nGord
      @TR O That happened to me too many times to count.
      You have to send B at the last possible moment. I wish the lift was just a tad longer and B had time to rise prior to running his course. As it is, you have to time B's run as the lift is already started rising so that he doesn't walk on into the tunnel before getting stopped by the ramp. This was probably my biggest discontent with this level.
      S. Nagy likes this.
    • Rating:
      5/5,
      richardfu_
      It's a truely challenging level. I don't think it's possible for people who don't know the tricks beforehand to finish the level, so I think it'll be better to have more obvious hints about the tricks used. The storyline is also great.
    • TR O
      @nGord I should probably stop asking or go enhance my language skills-.-
      I mean where B start climbing the wedges , which are facing against each other, and fell into the spot between them
    • Rating:
      5/5,
      cpw
      Well-crafted with lots of tricks, but a tutorial is definitely required for those unfamiliar with them. The long stone cylinder on the roof is a big hint -- once you see its importance you basically have half the level solved :D
      S. Nagy likes this.
    • S. Nagy
      @nGord
      Exactly, for me I look at the legs when they start compressing to send B. For awhile, I had a shortcut where you could skip the zappers and had to do the move blind. It was crazy hard to get it to time out right but fun when it worked. The reason I left the ramp short is I wanted to make use of each mechanic in a very repeatable format without making it too obvious where to go next.
    • S. Nagy
      @TR O
      If you play Ramp Climbing by @richardfu_ you'll get a sense of how to make that step work
    • S. Nagy
      @cpw Agreed. My original artwork didn't have it but I wanted there to be some clear direction involved so I spent a day just working on artwork and flow to help it make more sense visually. I thought about making a tutorial but since the mechanics involved had already been explain in the tutorials section, I simply pointed to those levels and their creators. For those without access to this site, it would be very difficult to do.
      cpw likes this.
    • TR O
      @S. Nagy Oh yeah. ha ha. Sorry, my first comment was poorly expressed. I rephrased it to @nGord and I should have rephrased you again. My question actually is
      how to get out the wedges which are facing against each other? B fell into the spot between them and stuck. Is that during the half way through the climbing, I don't know. Besides, I played almost all the levels in this site so ramp climbing is one of them. I made a level myself based on that trick a long time ago=P
      btw , nice level. I like special forces. Looking forward to finish it.
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  • Album:
    S. Nagy Extreme Puzzles
    Uploaded By:
    S. Nagy
    Date:
    Sep 4, 2016
    View Count:
    3,196
    Comment Count:
    22